Searched refs:convertSRGB (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.hpp | 31 Options(bool filter, bool useStencil, bool convertSRGB) in Options() 32 : writeMask(0xF), clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampToEdge(false) {} in Options() 34 : writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true), clampToEdge(false) {} in Options() 52 bool convertSRGB : 1; member
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H A D | Blitter.cpp | 1115 if(state.convertSRGB && ((srcSRGB && !preScaled) || dstSRGB)) // One of the formats is sRGB encoded. in ApplyScaleAndClamp() 1351 if(state.convertSRGB && Surface::isSRGBformat(state.sourceFormat)) // sRGB -> RGB in generate()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 3085 const bool convertSRGB = m_sRGBUpdateEnabled && glu::isContextTypeES(getType()); 3087 if (!convertSRGB) 3107 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, x, y); 3238 const bool convertSRGB = m_sRGBUpdateEnabled && glu::isContextTypeES(getType()); 3240 if (!convertSRGB) 3267 dst.setPixel((dstIsSRGB && convertSRGB) ? tcu::linearToSRGB(p) : p, xo, yo);
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