Home
last modified time | relevance | path

Searched refs:contourCnt (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrTriangulator.cpp1105 void GrTriangulator::sanitizeContours(VertexList* contours, int contourCnt) const { in sanitizeContours()
1106 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in sanitizeContours()
1161 void GrTriangulator::buildEdges(VertexList* contours, int contourCnt, VertexList* mesh, in buildEdges() argument
1163 for (VertexList* contour = contours; contourCnt > 0; --contourCnt, ++contour) { in buildEdges()
1469 void GrTriangulator::contoursToMesh(VertexList* contours, int contourCnt, VertexList* mesh, in contoursToMesh() argument
1472 for (int i = 0; i < contourCnt; ++i) { in contoursToMesh()
1481 this->sanitizeContours(contours, contourCnt); in contoursToMesh()
1482 this->buildEdges(contours, contourCnt, mes in contoursToMesh()
1538 int contourCnt = 1; get_contour_count() local
1570 int contourCnt = get_contour_count(fPath, tolerance); pathToPolys() local
[all...]
H A DGrTriangulator.h67 void contoursToMesh(VertexList* contours, int contourCnt, VertexList* mesh,
167 void sanitizeContours(VertexList* contours, int contourCnt) const;
169 void buildEdges(VertexList* contours, int contourCnt, VertexList* mesh,
171 Poly* contoursToPolys(VertexList* contours, int contourCnt) const;

Completed in 5 milliseconds