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Help
Searched
refs:constant_summand
(Results
1 - 2
of
2
) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/x64/
H
A
D
code-generator-x64.cc
2584
int32_t
constant_summand
= i.InputInt32(1);
in AssembleArchInstruction()
local
2585
DCHECK_NE(0,
constant_summand
);
in AssembleArchInstruction()
2586
if (
constant_summand
> 0) {
in AssembleArchInstruction()
2587
__ addl(i.OutputRegister(), Immediate(
constant_summand
));
in AssembleArchInstruction()
2590
Immediate(base::NegateWithWraparound(
constant_summand
)));
in AssembleArchInstruction()
2623
int32_t
constant_summand
= i.InputInt32(1);
in AssembleArchInstruction()
local
2624
if (
constant_summand
> 0) {
in AssembleArchInstruction()
2625
__ addq(i.OutputRegister(), Immediate(
constant_summand
));
in AssembleArchInstruction()
2626
} else if (
constant_summand
< 0) {
in AssembleArchInstruction()
2627
__ subq(i.OutputRegister(), Immediate(-
constant_summand
));
in AssembleArchInstruction()
[all...]
/third_party/node/deps/v8/src/compiler/backend/ia32/
H
A
D
code-generator-ia32.cc
1658
int32_t
constant_summand
= i.InputInt32(1);
in AssembleArchInstruction()
local
1659
if (
constant_summand
> 0) {
in AssembleArchInstruction()
1660
__ add(i.OutputRegister(), Immediate(
constant_summand
));
in AssembleArchInstruction()
1661
} else if (
constant_summand
< 0) {
in AssembleArchInstruction()
1663
Immediate(base::NegateWithWraparound(
constant_summand
)));
in AssembleArchInstruction()
Completed in 12 milliseconds