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Searched refs:conditions_ (Results 1 - 2 of 2) sorted by relevance

/third_party/node/deps/v8/src/compiler/
H A Dbranch-elimination.cc457 conditions_.Set(condition, branch_condition); in AddCondition()
468 conditions_.Set(condition, branch_condition); in AddConditionInNewBlock()
476 return conditions_.Get(condition).IsSet(); in LookupCondition()
481 const BranchCondition& element = conditions_.Get(condition); in LookupCondition()
495 conditions_.Set(branch_condition.condition, {}); in ResetToCommonAncestor()
501 conditions_.Set(branch_condition.condition, {}); in ResetToCommonAncestor()
511 PersistentMap<Node*, BranchCondition> conditions_copy(conditions_); in BlocksAndConditionsInvariant()
514 // Every element of blocks_ has to be in conditions_. in BlocksAndConditionsInvariant()
519 // Every element of {conditions_} has to be in {blocks_}. We removed all in BlocksAndConditionsInvariant()
H A Dbranch-elimination.h65 explicit ControlPathConditions(Zone* zone) : conditions_(zone) {} in ControlPathConditions()
95 // {blocks_} and {conditions_} is the same, which is implemented in
97 PersistentMap<Node*, BranchCondition> conditions_; member in v8::internal::compiler::final::ControlPathConditions

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