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Searched refs:compressedBackendFormat (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/
H A DGrContext_Base.cpp43 GrBackendFormat GrContext_Base::compressedBackendFormat(SkImage::CompressionType c) const { in compressedBackendFormat() function in GrContext_Base
44 return fThreadSafeProxy->compressedBackendFormat(c); in compressedBackendFormat()
H A DGrContextThreadSafeProxy.cpp156 GrBackendFormat GrContextThreadSafeProxy::compressedBackendFormat(SkImage::CompressionType c) const { in compressedBackendFormat() function in GrContextThreadSafeProxy
H A DGrDirectContext.cpp1018 GrBackendFormat format = this->compressedBackendFormat(compression); in createCompressedBackendTexture()
1059 GrBackendFormat format = this->compressedBackendFormat(compression); in createCompressedBackendTexture()
/third_party/skia/include/private/
H A DGrContext_Base.h46 SK_API GrBackendFormat compressedBackendFormat(SkImage::CompressionType) const;
/third_party/skia/include/gpu/
H A DGrContextThreadSafeProxy.h115 GrBackendFormat compressedBackendFormat(SkImage::CompressionType c) const;
H A DGrDirectContext.h682 using GrRecordingContext::compressedBackendFormat;
/third_party/skia/tests/
H A DCompressedBackendAllocationTest.cpp293 GrBackendFormat format = dContext->compressedBackendFormat(combo.fCompression); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/third_party/skia/src/image/
H A DSkImage_Gpu.cpp508 GrBackendFormat beFormat = direct->compressedBackendFormat(type); in MakeTextureFromCompressed()

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