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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
H A Dgenerate_shaders.bat24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrough2d11vs.h %debug%
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthroughrgba2d11ps.h %debug%
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrougha2d11ps.h %debug%
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthroughrgba2dms11ps.h %debug%
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthroughrgb2d11ps.h %debug%
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthroughrg2d11ps.h %debug%
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthroughr2d11ps.h %debug%
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthroughlum2d11ps.h %debug%
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthroughlumalpha2d11ps.h %debug%
34 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D_4444 ps_4_0_level_9_3 compiled\passthroughrgba2d_4444_11p
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/shaders/
H A Dgenerate_shaders.bat23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.ps passthroughps ps_2_0 compiled\passthroughps.h %debug%
25 call:BuildShader Blit.ps luminanceps ps_2_0 compiled\luminanceps.h %debug%
26 call:BuildShader Blit.ps luminancepremultps ps_2_0 compiled\luminancepremultps.h %debug%
27 call:BuildShader Blit.ps luminanceunmultps ps_2_0 compiled\luminanceunmultps.h %debug%
28 call:BuildShader Blit.ps componentmaskps ps_2_0 compiled\componentmaskps.h %debug%
29 call:BuildShader Blit.ps componentmaskpremultps ps_2_0 compiled\componentmaskpremultps.h %debug%
30 call:BuildShader Blit.ps componentmaskunmultps ps_2_0 compiled\componentmaskunmultps.h %debug%
35 echo %successCount% shaders compiled successfully.
/third_party/rust/crates/regex/src/
H A Dcompile.rs34 compiled: Program,
61 compiled: Program::new(), in new()
80 /// If bytes is true, then the program is compiled as a byte based
92 self.compiled.is_bytes = yes; in bytes()
96 /// When disabled, the program compiled may match arbitrary bytes.
98 /// When enabled (the default), all compiled programs exclusively match
101 self.compiled.only_utf8 = yes; in only_utf8()
113 self.compiled.is_dfa = yes; in dfa()
120 self.compiled.is_reverse = yes; in reverse()
145 self.compiled in compile_one()
[all...]
H A Ddfa.rs103 /// A cache of pre-compiled DFA states, keyed by the set of NFA states
111 compiled: StateMap,
420 compiled: StateMap::new(num_byte_classes), in new()
1164 if let Some(si) = self.cache.compiled.get_ptr(&key) { in cached_state()
1256 if self.cache.compiled.is_empty() { in clear_cache_and_save()
1286 let nstates = self.cache.compiled.len(); in clear_cache()
1306 self.cache.compiled.clear(); in clear_cache()
1325 if let Some(si) = self.cache.compiled.get_ptr(&state) { in restore_state()
1463 self.cache.compiled.get_state(si).unwrap() in state()
1498 self.cache.compiled in add_state()
[all...]
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/number/
H A DLocalizedNumberFormatter.java38 volatile NumberFormatterImpl compiled; field in LocalizedNumberFormatter
152 return compiled.format(fq, string); in formatImpl()
193 prefixLength = compiled.getPrefixSuffix(signum, plural, string); in getAffixImpl()
211 compiled = new NumberFormatterImpl(macros); in computeCompiled()
213 } else if (compiled != null) { in computeCompiled()
/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/number/
H A DLocalizedNumberFormatter.java37 volatile NumberFormatterImpl compiled; field in LocalizedNumberFormatter
144 compiled.format(fq, string); in formatImpl()
186 prefixLength = compiled.getPrefixSuffix(signum, plural, string); in getAffixImpl()
204 compiled = new NumberFormatterImpl(macros); in computeCompiled()
206 } else if (compiled != null) { in computeCompiled()
/third_party/glslang/glslang/OSDependent/Web/
H A Dglslang.pre.js52 var compiled = Module['compileGLSLZeroCopy'](glsl, shader_stage, gen_debug, spirv_version);
53 var ret = compiled['data'].slice()
54 compiled['free']();
/third_party/python/Tools/demo/
H A Dredemo.py64 self.compiled = None
103 self.compiled = re.compile(self.regexdisplay.get(),
108 self.compiled = None
124 if not self.compiled:
132 m = self.compiled.search(text, last)
/third_party/python/Modules/_xxtestfuzz/
H A Dfuzzer.c247 /* compiled = _sre.compile(data[2:], data[0:2] */ in fuzz_sre_compile()
248 PyObject* compiled = PyObject_CallFunctionObjArgs( in fuzz_sre_compile() local
252 if (compiled == NULL && PyErr_ExceptionMatches(PyExc_ValueError)) { in fuzz_sre_compile()
257 if (compiled == NULL && (PyErr_ExceptionMatches(PyExc_OverflowError) || in fuzz_sre_compile()
265 if (compiled == NULL && PyErr_ExceptionMatches(sre_error_exception)) { in fuzz_sre_compile()
271 Py_XDECREF(compiled); in fuzz_sre_compile()
301 PyObject* compiled = PyObject_CallMethod( in init_sre_match() local
304 if (compiled == NULL) { in init_sre_match()
307 compiled_patterns[i] = compiled; in init_sre_match()
/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp81 GrGLint compiled = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() local
82 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); in GrGLCompileAndAttachShader()
84 if (!compiled) { in GrGLCompileAndAttachShader()
/third_party/node/lib/internal/modules/esm/
H A Dtranslators.js373 let compiled;
375 compiled = await WebAssembly.compile(source);
382 ArrayPrototypeMap(WebAssembly.Module.imports(compiled),
385 ArrayPrototypeMap(WebAssembly.Module.exports(compiled),
391 const { exports } = new WebAssembly.Instance(compiled, reflect.imports);
/third_party/libphonenumber/metadata/src/main/java/com/google/i18n/phonenumbers/metadata/finitestatematcher/compiler/
H A DMatcherBytes.java80 * A list of compiled byte sequences in reverse order (ie, the sequence with the terminal node
101 // Sequences with not dependent sequences are compiled first. in compile()
144 /** Compiles a sequence for which all dependent sequences have already been compiled. */
161 SequenceBytes compiled = new SequenceBytes(sequence, offsetMap, stats); in compile()
162 sequenceMap.put(sequence.getInitialState(), compiled); in compile()
163 return compiled; in compile()
219 * A single compiled sequence of operations. This is just a holder for a {@link Sequence} and the
220 * compiled bytes it produces.
/third_party/gn/src/gn/
H A Drust_variables.cc47 "crate_name: [string] The name for the compiled crate.";
49 R"(crate_name: [string] The name for the compiled crate.
/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/impl/number/
H A DLongNameHandler.java133 // String compiled = SimpleFormatterImpl.compileToStringMinMaxArguments(simpleFormat, sb, 1, in getCurrencyLongNameData()
135 // SimpleModifier mod = new SimpleModifier(compiled, Field.CURRENCY, false); in getCurrencyLongNameData()
245 String compiled = SimpleFormatterImpl in forCompoundUnit()
254 perUnitFormat = SimpleFormatterImpl.formatCompiledPattern(compiled, "{0}", secondaryString); in forCompoundUnit()
269 String compiled = SimpleFormatterImpl.compileToStringMinMaxArguments(simpleFormat, sb, 0, 1); in simpleFormatsToModifiers()
274 modifiers.put(plural, new SimpleModifier(compiled, field, false, parameters)); in simpleFormatsToModifiers()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp331 bool compiled = CompileFile(argv[0], compiler, compileOptions); in main() local
339 if (compiled && (compileOptions & SH_OBJECT_CODE)) in main()
355 if (compiled && (compileOptions & SH_VARIABLES)) in main()
362 if (!compiled) in main()
/third_party/skia/infra/bots/gen_tasks_logic/
H A Dschema.go223 compiled := make([]*regexp.Regexp, 0, len(re))
225 compiled = append(compiled, regexp.MustCompile(r))
228 for _, r := range compiled {
/third_party/python/Lib/test/
H A Dtest_strptime.py144 # Check that compiled regex is correct
148 compiled = self.time_re.compile(r"%a %b")
149 found = compiled.match("%s %s" % (self.locale_time.a_weekday[4],
153 (compiled.pattern, "%s %s" % (self.locale_time.a_weekday[4],
163 compiled = self.time_re.compile("%" + directive)
164 found = compiled.match(time.strftime("%" + directive))
167 compiled.pattern))
464 # unbalanced parentheses when the regex is compiled if they are not
/third_party/skia/third_party/externals/angle2/src/gpu_info_util/
H A DSystemInfo_x11.cpp18 # error SystemInfo_x11.cpp compiled without GPU_INFO_USE_X11
/third_party/node/test/parallel/
H A Dtest-code-cache.js4 // This test verifies that if the binary is compiled with code cache,
5 // and the cache is used when built in modules are compiled.
36 // Cross-compiled binaries do not have code cache, verifies that the builtins
37 // are all compiled without cache and we are doing the bookkeeping right.
46 `"${key}" should've been compiled without code cache`);
54 } else { // Native compiled
64 wrong.push(`"${key}" should've been compiled **with** code cache`);
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_init.h60 unsigned compiled; member
H A Dlp_bld_init.c584 assert(!gallivm->compiled); in gallivm_compile_module()
693 ++gallivm->compiled; in gallivm_compile_module()
743 assert(gallivm->compiled); in gallivm_jit_function()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DShaderImpl.h26 using UpdateShaderStateFunctor = std::function<void(bool compiled, ShHandle handle)>;
/third_party/node/deps/v8/src/runtime/
H A Druntime-compiler.cc35 // compiled, i.e. the installed Code object must not be CompileLazy. in CompileOptimized()
214 // code compiled by TurboFan. in RUNTIME_FUNCTION()
326 // early so the second execution uses the already compiled OSR code and in RUNTIME_FUNCTION()
375 // and return the compiled function bound in the local context. in CompileGlobalEval()
377 Handle<JSFunction> compiled; in CompileGlobalEval() local
379 isolate, compiled, in CompileGlobalEval()
384 return *compiled; in CompileGlobalEval()
/third_party/python/Lib/test/support/
H A Dscript_helper.py254 source, depth=1, compiled=False):
261 if compiled:
/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.c928 struct agx_compiled_shader *compiled = CALLOC_STRUCT(agx_compiled_shader); in agx_update_shader() local
948 agx_compile_shader_nir(nir, &key->base, &binary, &compiled->info); in agx_update_shader()
950 struct agx_varyings *varyings = &compiled->info.varyings; in agx_update_shader()
963 compiled->bo = agx_bo_create(dev, in agx_update_shader()
966 memcpy(compiled->bo->ptr.cpu, binary.data, binary.size); in agx_update_shader()
972 memcpy(((uint8_t *) compiled->bo->ptr.cpu) + offs, packed_varyings, packed_varying_sz); in agx_update_shader()
976 compiled->varyings = compiled->bo->ptr.gpu + ALIGN_POT(binary.size, 256); in agx_update_shader()
988 he = _mesa_hash_table_insert(so->variants, cloned_key, compiled); in agx_update_shader()

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