Searched refs:compatibleRenderPassHandle (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/gpu/vk/ |
H A D | GrVkFramebuffer.cpp | 23 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle) { in Make() 60 std::move(compatibleRenderPass), compatibleRenderPassHandle); in Make() 16 Make( GrVkGpu* gpu, SkISize dimensions, sk_sp<const GrVkRenderPass> compatibleRenderPass, GrVkImage* colorAttachment, GrVkImage* resolveAttachment, GrVkImage* stencilAttachment, GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle) Make() argument
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H A D | GrVkFramebuffer.h | 69 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle() const { in compatibleRenderPassHandle() function in GrVkFramebuffer
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H A D | GrVkRenderTarget.h | 90 GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle(
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H A D | GrVkRenderTarget.cpp | 279 GrVkResourceProvider::CompatibleRPHandle GrVkRenderTarget::compatibleRenderPassHandle( in compatibleRenderPassHandle() function in GrVkRenderTarget 292 return fb->compatibleRenderPassHandle(); in compatibleRenderPassHandle()
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H A D | GrVkOpsRenderPass.cpp | 239 GrVkResourceProvider::CompatibleRPHandle rpHandle = fFramebuffer->compatibleRenderPassHandle(); in init() 566 fFramebuffer->compatibleRenderPassHandle(); in addAdditionalRenderPass()
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H A D | GrVkResourceProvider.cpp | 193 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
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