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Searched refs:compatibleHandle (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkResourceProvider.cpp113 CompatibleRPHandle* compatibleHandle, in findCompatibleRenderPass()
125 loadFromResolve, compatibleHandle); in findCompatibleRenderPass()
133 CompatibleRPHandle* compatibleHandle) { in findCompatibleRenderPass()
139 if (compatibleHandle) { in findCompatibleRenderPass()
140 *compatibleHandle = CompatibleRPHandle(i); in findCompatibleRenderPass()
153 if (compatibleHandle) { in findCompatibleRenderPass()
154 *compatibleHandle = CompatibleRPHandle(fRenderPassArray.count() - 1); in findCompatibleRenderPass()
185 CompatibleRPHandle* compatibleHandle, in findRenderPass()
191 GrVkResourceProvider::CompatibleRPHandle* pRPHandle = compatibleHandle ? compatibleHandle in findRenderPass()
112 findCompatibleRenderPass(GrVkRenderTarget* target, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findCompatibleRenderPass() argument
129 findCompatibleRenderPass(GrVkRenderPass::AttachmentsDescriptor* desc, GrVkRenderPass::AttachmentFlags attachmentFlags, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve, CompatibleRPHandle* compatibleHandle) findCompatibleRenderPass() argument
180 findRenderPass( GrVkRenderTarget* target, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps, CompatibleRPHandle* compatibleHandle, bool withResolve, bool withStencil, SelfDependencyFlags selfDepFlags, LoadFromResolve loadFromResolve) findRenderPass() argument
203 findRenderPass(const CompatibleRPHandle& compatibleHandle, const GrVkRenderPass::LoadStoreOps& colorOps, const GrVkRenderPass::LoadStoreOps& resolveOps, const GrVkRenderPass::LoadStoreOps& stencilOps) findRenderPass() argument
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H A DGrVkResourceProvider.h72 CompatibleRPHandle* compatibleHandle,
81 CompatibleRPHandle* compatibleHandle = nullptr);
96 CompatibleRPHandle* compatibleHandle,
104 const GrVkRenderPass* findRenderPass(const CompatibleRPHandle& compatibleHandle,
H A DGrVkRenderTarget.cpp351 auto[renderPass, compatibleHandle] = in createFramebuffer()
356 SkASSERT(compatibleHandle.isValid()); in createFramebuffer()
372 colorAttachment, resolve, stencil, compatibleHandle); in createFramebuffer()

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