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Searched refs:color_name (Results 1 - 4 of 4) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Dxpmdec.c241 char color_name[100]; in color_string_to_rgba() local
243 len = FFMIN(FFMAX(len, 0), sizeof(color_name) - 1); in color_string_to_rgba()
275 strncpy(color_name, p, len); in color_string_to_rgba()
276 color_name[len] = '\0'; in color_string_to_rgba()
278 entry = bsearch(color_name, in color_string_to_rgba()
/third_party/ffmpeg/libavfilter/
H A Dvf_selectivecolor.c95 #define RANGE_OPTION(color_name, range) \
96 { color_name"s", "adjust "color_name" regions", OFFSET(opt_cmyk_adjust[range]), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS }
/third_party/backends/backend/
H A Dgt68xx_high.c1093 gt68xx_afe_ccd_adjust_offset_gain (SANE_String_Const color_name, in gt68xx_afe_ccd_adjust_offset_gain() argument
1180 "old gain=%2d, total_white=%5d %s\n", color_name, values->white, in gt68xx_afe_ccd_adjust_offset_gain()
1556 gt68xx_afe_cis_adjust_gain_offset (SANE_String_Const color_name, in gt68xx_afe_cis_adjust_gain_offset() argument
1572 if (strcmp (color_name, "red") == 0) in gt68xx_afe_cis_adjust_gain_offset()
1579 else if (strcmp (color_name, "green") == 0) in gt68xx_afe_cis_adjust_gain_offset()
1672 "old gain=0x%02X, total_white=%5d %s\n", color_name, values->white, in gt68xx_afe_cis_adjust_gain_offset()
1684 gt68xx_afe_cis_adjust_exposure (SANE_String_Const color_name, in gt68xx_afe_cis_adjust_exposure() argument
1699 color_name, values->white, values->total_white, exposure_change, *exposure_time); in gt68xx_afe_cis_adjust_exposure()
1708 color_name, values->white, values->total_white, exposure_change, *exposure_time); in gt68xx_afe_cis_adjust_exposure()
1714 color_name, value in gt68xx_afe_cis_adjust_exposure()
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.cpp2781 static const GLchar* color_name = "color"; in prepareShaderSourceForDraw() local
2809 Utils::prepareVariableStrings(stage, Utils::INPUT, in, "vec4", color_name, in_color_definition, in_color_reference); in prepareShaderSourceForDraw()
2810 Utils::prepareVariableStrings(stage, Utils::OUTPUT, out, "vec4", color_name, out_color_definition, in prepareShaderSourceForDraw()

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