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Searched refs:color_location (Results 1 - 4 of 4) sorted by relevance

/third_party/glfw/examples/
H A Dsharing.c80 GLint mvp_location, vpos_location, color_location, texture_location; in main() local
145 color_location = glGetUniformLocation(program, "color"); in main()
222 glUniform3fv(color_location, 1, colors[i]); in main()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cTransformFeedbackTests.cpp4412 glw::GLuint color_location = gl.getAttribLocation(program_id, "color"); in bindBOForDraw() local
4426 gl.vertexAttribPointer(color_location, 4, GL_FLOAT, GL_FALSE, stride, color_offset); in bindBOForDraw()
4431 gl.enableVertexAttribArray(color_location); in bindBOForDraw()
6440 glw::GLuint color_location = gl.getAttribLocation(m_program_id_draw, "color"); in drawStreamInstanced() local
6443 gl.vertexAttribPointer(color_location, 4, GL_FLOAT, GL_FALSE, 0, NULL); in drawStreamInstanced()
6446 gl.enableVertexAttribArray(color_location); in drawStreamInstanced()
6502 glw::GLuint color_location = gl.getAttribLocation(m_program_id_draw, "color"); in clean() local
6504 gl.disableVertexAttribArray(color_location); in clean()
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_glsl.hpp183 // the color attachment at location = color_location. Requires ESSL.
185 void remap_ext_framebuffer_fetch(uint32_t input_attachment_index, uint32_t color_location, bool coherent);
H A Dspirv_glsl.cpp362 void CompilerGLSL::remap_ext_framebuffer_fetch(uint32_t input_attachment_index, uint32_t color_location, bool coherent)
364 subpass_to_framebuffer_fetch_attachment.push_back({ input_attachment_index, color_location });
365 inout_color_attachments.push_back({ color_location, coherent });

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