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Searched refs:colorMultiplier (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp139 string colorMultiplier = "(1.0/" + de::toString(numUnits) + ".0)"; in generateMultiTexFragmentShader() local
157 lookupsStr += "\tcolor += " + colorMultiplier + "*" + lookupFunc + "(" + samplerName + ", " + lookupCoord + ");\n"; in generateMultiTexFragmentShader()
473 const float colorMultiplier = 1.0f / (float)m_numUnits; in shadeFragments() local
522 outColors[fragNdx] += colorMultiplier * texSamples[fragNdx]; in shadeFragments()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp208 string colorMultiplier = "(1.0/" + de::toString(numUnits) + ".0)"; in generateMultiTexFragmentShader() local
230 lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " + biasName + ");\n"; in generateMultiTexFragmentShader()
629 const float colorMultiplier = 1.0f / (float)m_numUnits; in shadeFragments() local
676 outColors[fragNdx] += colorMultiplier * (texSamples[fragNdx]*m_texScales[unitNdx] + m_texBiases[unitNdx]); in shadeFragments()

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