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Searched refs:color (Results 1 - 25 of 2037) sorted by relevance

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/third_party/ffmpeg/libavfilter/
H A Dvf_super2xsai.c73 uint32_t color[4][4]; in super2xsai() local
101 READ_COLOR4(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR4(color[0][2], src_line[0], 1); READ_COLOR4(color[0][3], src_line[0], 2); in super2xsai()
102 READ_COLOR4(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR4(color[ in super2xsai()
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/third_party/python/Lib/idlelib/idle_test/
H A Dtest_colorizer.py144 self.color = colorizer.ColorDelegator()
147 self.color.close()
149 self.color.resetcache()
150 del self.color
153 color = self.color
154 self.assertIsInstance(color, colorizer.ColorDelegator)
159 color = self.color
160 self.assertIsNone(color
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/third_party/skia/src/gpu/
H A DGrColor.h22 * GrColor is 4 bytes for R, G, B, A, in a specific order defined below. Whether the color is
59 #define GrColorUnpackR(color) (((color) >> GrColor_SHIFT_R) & 0xFF)
60 #define GrColorUnpackG(color) (((color) >> GrColor_SHIFT_G) & 0xFF)
61 #define GrColorUnpackB(color) (((color) >> GrColor_SHIFT_B) & 0xFF)
62 #define GrColorUnpackA(color) (((color) >> GrColor_SHIFT_A) & 0xFF)
65 * Since premultiplied means that alpha >= color, w
77 SkPMColor4fFitsInBytes(const SkPMColor4f& color) SkPMColor4fFitsInBytes() argument
82 SkPMColor4f_toFP16(const SkPMColor4f& color) SkPMColor4f_toFP16() argument
98 GrVertexColor(const SkPMColor4f& color, bool wideColor) GrVertexColor() argument
102 set(const SkPMColor4f& color, bool wideColor) set() argument
122 operator <<(skgpu::VertexWriter& w, const GrVertexColor& color) operator <<() argument
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H A DSurfaceFillContext.h27 * Clear the rect of the render target to the given color.
29 * @param color the color to clear to.
32 void clear(const SkIRect& rect, const SkRGBA4f<AlphaType>& color) { in clear() argument
33 this->internalClear(&rect, this->adjustColorAlphaType(color)); in clear()
36 /** Clears the entire render target to the color. */
37 template <SkAlphaType AlphaType> void clear(const SkRGBA4f<AlphaType>& color) { in clear() argument
38 this->internalClear(nullptr, this->adjustColorAlphaType(color)); in clear()
46 void clearAtLeast(const SkIRect& scissor, const SkRGBA4f<AlphaType>& color) { in clearAtLeast() argument
48 this->adjustColorAlphaType(color), in clearAtLeast()
132 ConvertColor( SkPMColor4f color) ConvertColor() argument
138 ConvertColor( SkColor4f color) ConvertColor() argument
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/third_party/rust/crates/codespan/codespan-reporting/examples/
H A Dreadme_preview.rs26 long = "color",
32 color: ColorArg,
114 color: #ffffff; in main()
120 pre .fg.black {{ color: #1d1f21; }} in main()
121 pre .fg.red {{ color: #cc6666; }} in main()
122 pre .fg.green {{ color: #b5bd68; }} in main()
123 pre .fg.yellow {{ color: #f0c674; }} in main()
124 pre .fg.blue {{ color: #81a2be; }} in main()
125 pre .fg.magenta {{ color: #b294bb; }} in main()
126 pre .fg.cyan {{ color in main()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DOverlay_autogen.cpp51 widget->color[0] = 0.498039215686f; in initOverlayWidgets()
52 widget->color[1] = 0.749019607843f; in initOverlayWidgets()
53 widget->color[2] = 1.0f; in initOverlayWidgets()
54 widget->color[3] = 1.0f; in initOverlayWidgets()
74 widget->color[0] = 1.0f; in initOverlayWidgets()
75 widget->color[1] = 0.0f; in initOverlayWidgets()
76 widget->color[2] = 0.0f; in initOverlayWidgets()
77 widget->color[3] = 1.0f; in initOverlayWidgets()
98 widget->color[0] = 1.0f; in initOverlayWidgets()
99 widget->color[ in initOverlayWidgets()
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/third_party/skia/src/shaders/
H A DSkColorShader.cpp43 SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space) in SkColor4Shader() argument
45 , fColor({color.fR, color.fG, color.fB, SkTPin(color.fA, 0.0f, 1.0f)}) in SkColor4Shader()
49 SkColor4f color; in CreateProc() local
51 buffer.readColor4f(&color); in CreateProc()
56 return SkShaders::Color(color, std::move(colorSpace)); in CreateProc()
71 sk_sp<SkShader> SkShaders::Color(const SkColor4f& color, sk_sp<SkColorSpace> space) { in Color() argument
72 if (!SkScalarsAreFinite(color in Color()
79 SkColor4f color = SkColor4f::FromColor(fColor); onAppendStages() local
87 SkColor4f color = fColor; onAppendStages() local
99 SkColor4f color = SkColor4f::FromColor(fColor); onProgram() local
109 SkColor4f color = fColor; onProgram() local
131 SkColor4f color = fColor; asFragmentProcessor() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineClearUtil.cpp50 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorInt() local
52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt()
53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt()
61 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorUint() local
63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint()
64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color in defaultClearColorUint()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineClearUtil.cpp50 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorInt() local
52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt()
53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt()
61 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorUint() local
63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint()
64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color in defaultClearColorUint()
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/third_party/typescript/tests/baselines/reference/
H A DdestructuringAssignmentWithDefault.js8 function f1(options?: { color?: string, width?: number }) {
9 let { color, width } = options || {};
10 ({ color, width } = options || {});
11 let x1 = (options || {}).color;
12 let x2 = (options || {})["color"];
21 function f3(options?: { color: string, width: number }) {
22 let { color, width } = options || {};
23 ({ color, width } = options || {});
24 let x1 = (options || {}).color;
25 let x2 = (options || {})["color"];
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_clear.c67 * Clear the whole color buffer(s) by drawing a quad. For VGPU10 we use
74 const union pipe_color_union *color, in clear_buffers_with_quad()
83 clear_buffers, color, in clear_buffers_with_quad()
90 * Check if any of the color buffers are integer buffers.
109 * Check if the integer values in the clear color can be represented
114 ints_fit_in_floats(const union pipe_color_union *color) in ints_fit_in_floats() argument
117 return (color->i[0] <= max && in ints_fit_in_floats()
118 color->i[1] <= max && in ints_fit_in_floats()
119 color->i[2] <= max && in ints_fit_in_floats()
120 color in ints_fit_in_floats()
72 clear_buffers_with_quad(struct svga_context *svga, unsigned clear_buffers, const union pipe_color_union *color, double depth, unsigned stencil) clear_buffers_with_quad() argument
125 try_clear(struct svga_context *svga, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) try_clear() argument
251 svga_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) svga_clear() argument
306 union pipe_color_union color; svga_clear_texture() local
471 svga_try_clear_render_target(struct svga_context *svga, struct pipe_surface *dst, const union pipe_color_union *color) svga_try_clear_render_target() argument
497 svga_blitter_clear_render_target(struct svga_context *svga, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) svga_blitter_clear_render_target() argument
525 svga_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) svga_clear_render_target() argument
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/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir_lower_storage_image.c263 nir_ssa_def *color, in convert_color_for_load()
272 color = nir_format_unpack_11f11f10f(b, color); in convert_color_for_load()
289 color = nir_format_unpack_sint(b, color, image.bits, image.chans); in convert_color_for_load()
291 color = nir_format_unpack_uint(b, color, image.bits, image.chans); in convert_color_for_load()
305 color = nir_format_mask_uvec(b, color, lower.bits); in convert_color_for_load()
308 color in convert_color_for_load()
262 convert_color_for_load(nir_builder *b, const struct intel_device_info *devinfo, nir_ssa_def *color, enum isl_format image_fmt, enum isl_format lower_fmt, unsigned dest_components) convert_color_for_load() argument
393 nir_ssa_def *color = convert_color_for_load(b, devinfo, lower_image_load_instr() local
442 nir_ssa_def *color = convert_color_for_load(b, devinfo, value, lower_image_load_instr() local
453 convert_color_for_store(nir_builder *b, const struct intel_device_info *devinfo, nir_ssa_def *color, enum isl_format image_fmt, enum isl_format lower_fmt) convert_color_for_store() argument
546 nir_ssa_def *color = convert_color_for_store(b, devinfo, lower_image_store_instr() local
581 nir_ssa_def *color = convert_color_for_store(b, devinfo, lower_image_store_instr() local
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DColorStateTests.cpp56 RGBA8 color; member
65 color : vec4<f32>; in SetupSingleSourcePipelines()
71 return myUbo.color; in SetupSingleSourcePipelines()
112 // Test that after drawing a triangle with the base color, and then the given triangle spec, the
113 // color is as expected
128 pass.SetBindGroup(0, MakeBindGroupForColors(std::array<RGBA8, 1>({{triangle.color}}))); in DoSingleSourceTest()
137 EXPECT_PIXEL_RGBA8_EQ(expected, renderPass.color, kRTSize / 2, kRTSize / 2); in DoSingleSourceTest()
151 blend.color = blendComponent; in CheckBlendOperation()
184 blend.color = colorBlend; in CheckBlendFactor()
264 // Blend two RGBA8 color value
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/third_party/ffmpeg/libavcodec/
H A Dav1_parser.c60 const AV1RawColorConfig *color; in av1_parser_parse() local
95 color = &seq->color_config; in av1_parser_parse()
137 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY8 in av1_parser_parse()
138 : pix_fmts_8bit [color->subsampling_x][color->subsampling_y]; in av1_parser_parse()
141 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY10 in av1_parser_parse()
142 : pix_fmts_10bit[color->subsampling_x][color->subsampling_y]; in av1_parser_parse()
145 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY12 in av1_parser_parse()
146 : pix_fmts_12bit[color in av1_parser_parse()
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/third_party/libabigail/src/
H A Dabg-viz-common.cc35 { "'ArialMT'", 12, color::black, R"(text-anchor="middle")"};
38 { "Source Code Pro Light", 12, color::black, R"(text-anchor="middle")"};
41 { "Roboto Light", 12, color::black, R"(text-anchor="middle")"};
43 const style primary_row_sty = { color::white, color::black, "" };
44 const style base_row_sty = { color::white, color::gray75, "" };
45 const style member_row_sty = { color::black, color::gray25, "" };
46 const style implementation_row_sty = { color
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/third_party/skia/third_party/externals/d3d12allocator/src/
H A DCommon.cpp53 void SetConsoleColor(CONSOLE_COLOR color) in SetConsoleColor() argument
56 switch(color) in SetConsoleColor()
78 void PrintMessage(CONSOLE_COLOR color, const char* msg) in PrintMessage() argument
80 if(color != CONSOLE_COLOR::NORMAL) in PrintMessage()
81 SetConsoleColor(color); in PrintMessage()
85 if (color != CONSOLE_COLOR::NORMAL) in PrintMessage()
89 void PrintMessage(CONSOLE_COLOR color, const wchar_t* msg) in PrintMessage() argument
91 if(color != CONSOLE_COLOR::NORMAL) in PrintMessage()
92 SetConsoleColor(color); in PrintMessage()
96 if (color ! in PrintMessage()
102 PrintMessageV(CONSOLE_COLOR color, const char* format, va_list argList) PrintMessageV() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
H A Dcommon.h28 // Common constant defined number of color outputs
46 vec<T, 4> color0 [[color(0), function_constant(kColorOutputAvailable0)]];
47 vec<T, 4> color1 [[color(1), function_constant(kColorOutputAvailable1)]];
48 vec<T, 4> color2 [[color(2), function_constant(kColorOutputAvailable2)]];
49 vec<T, 4> color3 [[color(3), function_constant(kColorOutputAvailable3)]];
57 STRUCT_VARIABLE.color##COLOR_INDEX = VALUE; \
62 static inline MultipleColorOutputs<T> toMultipleColorOutputs(vec<T, 4> color) in toMultipleColorOutputs() argument
66 ANGLE_ASSIGN_COLOR_OUPUT(re, 0, color); in toMultipleColorOutputs()
67 ANGLE_ASSIGN_COLOR_OUPUT(re, 1, color); in toMultipleColorOutputs()
68 ANGLE_ASSIGN_COLOR_OUPUT(re, 2, color); in toMultipleColorOutputs()
112 sRGBtoLinear(float4 color) sRGBtoLinear() argument
122 linearToSRGB(float color) linearToSRGB() argument
134 linearToSRGB(float4 color) linearToSRGB() argument
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/third_party/node/deps/npm/node_modules/text-table/test/
H A Dansi-colors.js3 var color = require('cli-color'); variable
4 var ansiTrim = require('cli-color/lib/trim');
14 color.red('Red'), color.green('Green'), color.blue('Blue')
17 color.bold('Bold'), color.underline('Underline'),
18 color.italic('Italic')
21 color
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/third_party/skia/src/core/
H A DSkModeColorFilter.cpp26 SkModeColorFilter::SkModeColorFilter(SkColor color, SkBlendMode mode) { in SkModeColorFilter() argument
27 fColor = color; in SkModeColorFilter()
31 bool SkModeColorFilter::onAsAColorMode(SkColor* color, SkBlendMode* mode) const { in onAsAColorMode() argument
32 if (color) { in onAsAColorMode()
33 *color = fColor; in onAsAColorMode()
58 SkColor color = buffer.readColor(); in CreateProc() local
60 return SkColorFilters::Blend(color, mode); in CreateProc()
65 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() local
67 rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); in onAppendStages()
68 rec.fPipeline->append_constant_color(rec.fAlloc, color in onAppendStages()
76 SkColor4f color = SkColor4f::FromColor(fColor); onProgram() local
126 Blend(SkColor color, SkBlendMode mode) Blend() argument
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/third_party/skia/samplecode/
H A DSampleShadowColor.cpp19 // Sample to demonstrate tonal color shadows
116 SkColor color = paint.getColor(); in drawShadowedPath() local
118 uint8_t max = std::max(std::max(SkColorGetR(color), SkColorGetG(color)), in drawShadowedPath()
119 SkColorGetB(color)); in drawShadowedPath()
120 uint8_t min = std::min(std::min(SkColorGetR(color), SkColorGetG(color)), in drawShadowedPath()
121 SkColorGetB(color)); in drawShadowedPath()
125 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), in drawShadowedPath()
138 SkColor color = paint.getColor(); drawShadowedPath() local
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkTypeUtil.hpp37 v.color.float32[0] = r; in makeClearValueColorF32()
38 v.color.float32[1] = g; in makeClearValueColorF32()
39 v.color.float32[2] = b; in makeClearValueColorF32()
40 v.color.float32[3] = a; in makeClearValueColorF32()
52 v.color.uint32[0] = r; in makeClearValueColorU32()
53 v.color.uint32[1] = g; in makeClearValueColorU32()
54 v.color.uint32[2] = b; in makeClearValueColorU32()
55 v.color.uint32[3] = a; in makeClearValueColorU32()
62 v.color.int32[0] = r; in makeClearValueColorI32()
63 v.color in makeClearValueColorI32()
69 makeClearValueColor(const tcu::Vec4& color) makeClearValueColor() argument
87 makeClearValue(VkClearColorValue color) makeClearValue() argument
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/third_party/skia/src/gpu/tessellate/shaders/
H A DGrPathTessellationShader.cpp22 SimpleTriangleShader(const SkMatrix& viewMatrix, SkPMColor4f color) in SimpleTriangleShader() argument
24 GrPrimitiveType::kTriangles, 0, viewMatrix, color, in SimpleTriangleShader()
63 const SkPMColor4f& color, in Make()
71 // Input color and explicit curve type workarounds aren't implemented yet for tessellation. in Make()
73 return GrPathTessellationShader::MakeHardwareTessellationShader(arena, viewMatrix, color, in Make()
77 viewMatrix, color, in Make()
83 SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color) { in MakeSimpleTriangleShader()
84 return arena->make<SimpleTriangleShader>(viewMatrix, color); in MakeSimpleTriangleShader()
139 const char* color; in onEmitCode() local
141 kHalf4_GrSLType, "color", in onEmitCode()
61 Make(SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color, int totalCombinedPathVerbCnt, const GrPipeline& pipeline, skgpu::PatchAttribs attribs, const GrCaps& caps) Make() argument
82 MakeSimpleTriangleShader( SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color) MakeSimpleTriangleShader() argument
158 const SkPMColor4f& color = shader.color(); setData() local
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/third_party/backends/backend/
H A Dtest-picture.c141 SANE_Byte color = 0; in init_picture_buffer() local
159 color = 0x0; in init_picture_buffer()
161 color = 0x1; in init_picture_buffer()
164 color = (rand ()) & 0x01; in init_picture_buffer()
165 value |= (SANE_Byte) (color << x1); in init_picture_buffer()
180 color = 0x0; in init_picture_buffer()
182 color = 0x1; in init_picture_buffer()
185 color = (rand ()) & 0x01; in init_picture_buffer()
186 value |= (SANE_Byte) (color << x1); in init_picture_buffer()
197 color in init_picture_buffer()
286 SANE_Byte color; init_picture_buffer() local
389 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local
456 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local
531 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local
611 SANE_Byte color = 0; init_picture_buffer() local
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/third_party/ltp/lib/
H A Dtst_ansi_color.c41 static int color; in tst_color_enabled() local
43 if (color) in tst_color_enabled()
44 return color - 1; in tst_color_enabled()
50 color = 1; in tst_color_enabled()
53 color = 2; in tst_color_enabled()
55 return color - 1; in tst_color_enabled()
59 color = 1; in tst_color_enabled()
61 color = 2; in tst_color_enabled()
63 return color - 1; in tst_color_enabled()
/third_party/skia/src/opts/
H A DSkBlitMask_opts.h28 static inline uint8x8_t SkAlphaMul_neon8(uint8x8_t color, uint16x8_t scale) { in SkAlphaMul_neon8() argument
29 return vshrn_n_u16(vmovl_u8(color) * scale, 8); in SkAlphaMul_neon8()
32 static inline uint8x8x4_t SkAlphaMulQ_neon8(uint8x8x4_t color, uint16x8_t scale) { in SkAlphaMulQ_neon8() argument
35 ret.val[0] = SkAlphaMul_neon8(color.val[0], scale); in SkAlphaMulQ_neon8()
36 ret.val[1] = SkAlphaMul_neon8(color.val[1], scale); in SkAlphaMulQ_neon8()
37 ret.val[2] = SkAlphaMul_neon8(color.val[2], scale); in SkAlphaMulQ_neon8()
38 ret.val[3] = SkAlphaMul_neon8(color.val[3], scale); in SkAlphaMulQ_neon8()
47 SkColor color, int width, int height) { in D32_A8_Opaque_Color_neon()
48 SkPMColor pmc = SkPreMultiplyColor(color); in D32_A8_Opaque_Color_neon()
110 SkColor color, in in blit_mask_d32_a8_general()
45 D32_A8_Opaque_Color_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) D32_A8_Opaque_Color_neon() argument
108 blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8_general() argument
115 blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8_opaque() argument
217 blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8() argument
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