/third_party/ffmpeg/libavfilter/ |
H A D | vf_super2xsai.c | 73 uint32_t color[4][4]; in super2xsai() local 101 READ_COLOR4(color[0][0], src_line[0], 0); color[0][1] = color[0][0]; READ_COLOR4(color[0][2], src_line[0], 1); READ_COLOR4(color[0][3], src_line[0], 2); in super2xsai() 102 READ_COLOR4(color[1][0], src_line[1], 0); color[1][1] = color[1][0]; READ_COLOR4(color[ in super2xsai() [all...] |
/third_party/python/Lib/idlelib/idle_test/ |
H A D | test_colorizer.py | 144 self.color = colorizer.ColorDelegator() 147 self.color.close() 149 self.color.resetcache() 150 del self.color 153 color = self.color 154 self.assertIsInstance(color, colorizer.ColorDelegator) 159 color = self.color 160 self.assertIsNone(color [all...] |
/third_party/skia/src/gpu/ |
H A D | GrColor.h | 22 * GrColor is 4 bytes for R, G, B, A, in a specific order defined below. Whether the color is 59 #define GrColorUnpackR(color) (((color) >> GrColor_SHIFT_R) & 0xFF) 60 #define GrColorUnpackG(color) (((color) >> GrColor_SHIFT_G) & 0xFF) 61 #define GrColorUnpackB(color) (((color) >> GrColor_SHIFT_B) & 0xFF) 62 #define GrColorUnpackA(color) (((color) >> GrColor_SHIFT_A) & 0xFF) 65 * Since premultiplied means that alpha >= color, w 77 SkPMColor4fFitsInBytes(const SkPMColor4f& color) SkPMColor4fFitsInBytes() argument 82 SkPMColor4f_toFP16(const SkPMColor4f& color) SkPMColor4f_toFP16() argument 98 GrVertexColor(const SkPMColor4f& color, bool wideColor) GrVertexColor() argument 102 set(const SkPMColor4f& color, bool wideColor) set() argument 122 operator <<(skgpu::VertexWriter& w, const GrVertexColor& color) operator <<() argument [all...] |
H A D | SurfaceFillContext.h | 27 * Clear the rect of the render target to the given color. 29 * @param color the color to clear to. 32 void clear(const SkIRect& rect, const SkRGBA4f<AlphaType>& color) { in clear() argument 33 this->internalClear(&rect, this->adjustColorAlphaType(color)); in clear() 36 /** Clears the entire render target to the color. */ 37 template <SkAlphaType AlphaType> void clear(const SkRGBA4f<AlphaType>& color) { in clear() argument 38 this->internalClear(nullptr, this->adjustColorAlphaType(color)); in clear() 46 void clearAtLeast(const SkIRect& scissor, const SkRGBA4f<AlphaType>& color) { in clearAtLeast() argument 48 this->adjustColorAlphaType(color), in clearAtLeast() 132 ConvertColor( SkPMColor4f color) ConvertColor() argument 138 ConvertColor( SkColor4f color) ConvertColor() argument [all...] |
/third_party/rust/crates/codespan/codespan-reporting/examples/ |
H A D | readme_preview.rs | 26 long = "color", 32 color: ColorArg, 114 color: #ffffff; in main() 120 pre .fg.black {{ color: #1d1f21; }} in main() 121 pre .fg.red {{ color: #cc6666; }} in main() 122 pre .fg.green {{ color: #b5bd68; }} in main() 123 pre .fg.yellow {{ color: #f0c674; }} in main() 124 pre .fg.blue {{ color: #81a2be; }} in main() 125 pre .fg.magenta {{ color: #b294bb; }} in main() 126 pre .fg.cyan {{ color in main() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Overlay_autogen.cpp | 51 widget->color[0] = 0.498039215686f; in initOverlayWidgets() 52 widget->color[1] = 0.749019607843f; in initOverlayWidgets() 53 widget->color[2] = 1.0f; in initOverlayWidgets() 54 widget->color[3] = 1.0f; in initOverlayWidgets() 74 widget->color[0] = 1.0f; in initOverlayWidgets() 75 widget->color[1] = 0.0f; in initOverlayWidgets() 76 widget->color[2] = 0.0f; in initOverlayWidgets() 77 widget->color[3] = 1.0f; in initOverlayWidgets() 98 widget->color[0] = 1.0f; in initOverlayWidgets() 99 widget->color[ in initOverlayWidgets() [all...] |
/third_party/skia/src/shaders/ |
H A D | SkColorShader.cpp | 43 SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space) in SkColor4Shader() argument 45 , fColor({color.fR, color.fG, color.fB, SkTPin(color.fA, 0.0f, 1.0f)}) in SkColor4Shader() 49 SkColor4f color; in CreateProc() local 51 buffer.readColor4f(&color); in CreateProc() 56 return SkShaders::Color(color, std::move(colorSpace)); in CreateProc() 71 sk_sp<SkShader> SkShaders::Color(const SkColor4f& color, sk_sp<SkColorSpace> space) { in Color() argument 72 if (!SkScalarsAreFinite(color in Color() 79 SkColor4f color = SkColor4f::FromColor(fColor); onAppendStages() local 87 SkColor4f color = fColor; onAppendStages() local 99 SkColor4f color = SkColor4f::FromColor(fColor); onProgram() local 109 SkColor4f color = fColor; onProgram() local 131 SkColor4f color = fColor; asFragmentProcessor() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineClearUtil.cpp | 50 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorInt() local 52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt() 53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt() 61 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorUint() local 63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint() 64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color in defaultClearColorUint() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineClearUtil.cpp | 50 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorInt() local 52 const tcu::IVec4 result ((deInt32)deFloatRound(color.x()), (deInt32)deFloatRound(color.y()), in defaultClearColorInt() 53 (deInt32)deFloatRound(color.z()), (deInt32)deFloatRound(color.w())); in defaultClearColorInt() 61 const tcu::Vec4 color = (defaultClearColorUnorm() - formatInfo.lookupBias) / formatInfo.lookupScale; in defaultClearColorUint() local 63 const tcu::UVec4 result ((deUint32)deFloatRound(color.x()), (deUint32)deFloatRound(color.y()), in defaultClearColorUint() 64 (deUint32)deFloatRound(color.z()), (deUint32)deFloatRound(color in defaultClearColorUint() [all...] |
/third_party/typescript/tests/baselines/reference/ |
H A D | destructuringAssignmentWithDefault.js | 8 function f1(options?: { color?: string, width?: number }) { 9 let { color, width } = options || {}; 10 ({ color, width } = options || {}); 11 let x1 = (options || {}).color; 12 let x2 = (options || {})["color"]; 21 function f3(options?: { color: string, width: number }) { 22 let { color, width } = options || {}; 23 ({ color, width } = options || {}); 24 let x1 = (options || {}).color; 25 let x2 = (options || {})["color"]; [all...] |
/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_clear.c | 67 * Clear the whole color buffer(s) by drawing a quad. For VGPU10 we use 74 const union pipe_color_union *color, in clear_buffers_with_quad() 83 clear_buffers, color, in clear_buffers_with_quad() 90 * Check if any of the color buffers are integer buffers. 109 * Check if the integer values in the clear color can be represented 114 ints_fit_in_floats(const union pipe_color_union *color) in ints_fit_in_floats() argument 117 return (color->i[0] <= max && in ints_fit_in_floats() 118 color->i[1] <= max && in ints_fit_in_floats() 119 color->i[2] <= max && in ints_fit_in_floats() 120 color in ints_fit_in_floats() 72 clear_buffers_with_quad(struct svga_context *svga, unsigned clear_buffers, const union pipe_color_union *color, double depth, unsigned stencil) clear_buffers_with_quad() argument 125 try_clear(struct svga_context *svga, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) try_clear() argument 251 svga_clear(struct pipe_context *pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) svga_clear() argument 306 union pipe_color_union color; svga_clear_texture() local 471 svga_try_clear_render_target(struct svga_context *svga, struct pipe_surface *dst, const union pipe_color_union *color) svga_try_clear_render_target() argument 497 svga_blitter_clear_render_target(struct svga_context *svga, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height) svga_blitter_clear_render_target() argument 525 svga_clear_render_target(struct pipe_context *pipe, struct pipe_surface *dst, const union pipe_color_union *color, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) svga_clear_render_target() argument [all...] |
/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_nir_lower_storage_image.c | 263 nir_ssa_def *color, in convert_color_for_load() 272 color = nir_format_unpack_11f11f10f(b, color); in convert_color_for_load() 289 color = nir_format_unpack_sint(b, color, image.bits, image.chans); in convert_color_for_load() 291 color = nir_format_unpack_uint(b, color, image.bits, image.chans); in convert_color_for_load() 305 color = nir_format_mask_uvec(b, color, lower.bits); in convert_color_for_load() 308 color in convert_color_for_load() 262 convert_color_for_load(nir_builder *b, const struct intel_device_info *devinfo, nir_ssa_def *color, enum isl_format image_fmt, enum isl_format lower_fmt, unsigned dest_components) convert_color_for_load() argument 393 nir_ssa_def *color = convert_color_for_load(b, devinfo, lower_image_load_instr() local 442 nir_ssa_def *color = convert_color_for_load(b, devinfo, value, lower_image_load_instr() local 453 convert_color_for_store(nir_builder *b, const struct intel_device_info *devinfo, nir_ssa_def *color, enum isl_format image_fmt, enum isl_format lower_fmt) convert_color_for_store() argument 546 nir_ssa_def *color = convert_color_for_store(b, devinfo, lower_image_store_instr() local 581 nir_ssa_def *color = convert_color_for_store(b, devinfo, lower_image_store_instr() local [all...] |
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | ColorStateTests.cpp | 56 RGBA8 color; member 65 color : vec4<f32>; in SetupSingleSourcePipelines() 71 return myUbo.color; in SetupSingleSourcePipelines() 112 // Test that after drawing a triangle with the base color, and then the given triangle spec, the 113 // color is as expected 128 pass.SetBindGroup(0, MakeBindGroupForColors(std::array<RGBA8, 1>({{triangle.color}}))); in DoSingleSourceTest() 137 EXPECT_PIXEL_RGBA8_EQ(expected, renderPass.color, kRTSize / 2, kRTSize / 2); in DoSingleSourceTest() 151 blend.color = blendComponent; in CheckBlendOperation() 184 blend.color = colorBlend; in CheckBlendFactor() 264 // Blend two RGBA8 color value [all...] |
/third_party/ffmpeg/libavcodec/ |
H A D | av1_parser.c | 60 const AV1RawColorConfig *color; in av1_parser_parse() local 95 color = &seq->color_config; in av1_parser_parse() 137 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY8 in av1_parser_parse() 138 : pix_fmts_8bit [color->subsampling_x][color->subsampling_y]; in av1_parser_parse() 141 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY10 in av1_parser_parse() 142 : pix_fmts_10bit[color->subsampling_x][color->subsampling_y]; in av1_parser_parse() 145 ctx->format = color->mono_chrome ? AV_PIX_FMT_GRAY12 in av1_parser_parse() 146 : pix_fmts_12bit[color in av1_parser_parse() [all...] |
/third_party/libabigail/src/ |
H A D | abg-viz-common.cc | 35 { "'ArialMT'", 12, color::black, R"(text-anchor="middle")"}; 38 { "Source Code Pro Light", 12, color::black, R"(text-anchor="middle")"}; 41 { "Roboto Light", 12, color::black, R"(text-anchor="middle")"}; 43 const style primary_row_sty = { color::white, color::black, "" }; 44 const style base_row_sty = { color::white, color::gray75, "" }; 45 const style member_row_sty = { color::black, color::gray25, "" }; 46 const style implementation_row_sty = { color [all...] |
/third_party/skia/third_party/externals/d3d12allocator/src/ |
H A D | Common.cpp | 53 void SetConsoleColor(CONSOLE_COLOR color)
in SetConsoleColor() argument 56 switch(color)
in SetConsoleColor() 78 void PrintMessage(CONSOLE_COLOR color, const char* msg)
in PrintMessage() argument 80 if(color != CONSOLE_COLOR::NORMAL)
in PrintMessage() 81 SetConsoleColor(color);
in PrintMessage() 85 if (color != CONSOLE_COLOR::NORMAL)
in PrintMessage() 89 void PrintMessage(CONSOLE_COLOR color, const wchar_t* msg)
in PrintMessage() argument 91 if(color != CONSOLE_COLOR::NORMAL)
in PrintMessage() 92 SetConsoleColor(color);
in PrintMessage() 96 if (color ! in PrintMessage() 102 PrintMessageV(CONSOLE_COLOR color, const char* format, va_list argList) PrintMessageV() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
H A D | common.h | 28 // Common constant defined number of color outputs 46 vec<T, 4> color0 [[color(0), function_constant(kColorOutputAvailable0)]]; 47 vec<T, 4> color1 [[color(1), function_constant(kColorOutputAvailable1)]]; 48 vec<T, 4> color2 [[color(2), function_constant(kColorOutputAvailable2)]]; 49 vec<T, 4> color3 [[color(3), function_constant(kColorOutputAvailable3)]]; 57 STRUCT_VARIABLE.color##COLOR_INDEX = VALUE; \ 62 static inline MultipleColorOutputs<T> toMultipleColorOutputs(vec<T, 4> color) in toMultipleColorOutputs() argument 66 ANGLE_ASSIGN_COLOR_OUPUT(re, 0, color); in toMultipleColorOutputs() 67 ANGLE_ASSIGN_COLOR_OUPUT(re, 1, color); in toMultipleColorOutputs() 68 ANGLE_ASSIGN_COLOR_OUPUT(re, 2, color); in toMultipleColorOutputs() 112 sRGBtoLinear(float4 color) sRGBtoLinear() argument 122 linearToSRGB(float color) linearToSRGB() argument 134 linearToSRGB(float4 color) linearToSRGB() argument [all...] |
/third_party/node/deps/npm/node_modules/text-table/test/ |
H A D | ansi-colors.js | 3 var color = require('cli-color'); variable 4 var ansiTrim = require('cli-color/lib/trim'); 14 color.red('Red'), color.green('Green'), color.blue('Blue') 17 color.bold('Bold'), color.underline('Underline'), 18 color.italic('Italic') 21 color [all...] |
/third_party/skia/src/core/ |
H A D | SkModeColorFilter.cpp | 26 SkModeColorFilter::SkModeColorFilter(SkColor color, SkBlendMode mode) { in SkModeColorFilter() argument 27 fColor = color; in SkModeColorFilter() 31 bool SkModeColorFilter::onAsAColorMode(SkColor* color, SkBlendMode* mode) const { in onAsAColorMode() argument 32 if (color) { in onAsAColorMode() 33 *color = fColor; in onAsAColorMode() 58 SkColor color = buffer.readColor(); in CreateProc() local 60 return SkColorFilters::Blend(color, mode); in CreateProc() 65 SkColor4f color = SkColor4f::FromColor(fColor); in onAppendStages() local 67 rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); in onAppendStages() 68 rec.fPipeline->append_constant_color(rec.fAlloc, color in onAppendStages() 76 SkColor4f color = SkColor4f::FromColor(fColor); onProgram() local 126 Blend(SkColor color, SkBlendMode mode) Blend() argument [all...] |
/third_party/skia/samplecode/ |
H A D | SampleShadowColor.cpp | 19 // Sample to demonstrate tonal color shadows 116 SkColor color = paint.getColor(); in drawShadowedPath() local 118 uint8_t max = std::max(std::max(SkColorGetR(color), SkColorGetG(color)), in drawShadowedPath() 119 SkColorGetB(color)); in drawShadowedPath() 120 uint8_t min = std::min(std::min(SkColorGetR(color), SkColorGetG(color)), in drawShadowedPath() 121 SkColorGetB(color)); in drawShadowedPath() 125 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), in drawShadowedPath() 138 SkColor color = paint.getColor(); drawShadowedPath() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkTypeUtil.hpp | 37 v.color.float32[0] = r; in makeClearValueColorF32() 38 v.color.float32[1] = g; in makeClearValueColorF32() 39 v.color.float32[2] = b; in makeClearValueColorF32() 40 v.color.float32[3] = a; in makeClearValueColorF32() 52 v.color.uint32[0] = r; in makeClearValueColorU32() 53 v.color.uint32[1] = g; in makeClearValueColorU32() 54 v.color.uint32[2] = b; in makeClearValueColorU32() 55 v.color.uint32[3] = a; in makeClearValueColorU32() 62 v.color.int32[0] = r; in makeClearValueColorI32() 63 v.color in makeClearValueColorI32() 69 makeClearValueColor(const tcu::Vec4& color) makeClearValueColor() argument 87 makeClearValue(VkClearColorValue color) makeClearValue() argument [all...] |
/third_party/skia/src/gpu/tessellate/shaders/ |
H A D | GrPathTessellationShader.cpp | 22 SimpleTriangleShader(const SkMatrix& viewMatrix, SkPMColor4f color) in SimpleTriangleShader() argument 24 GrPrimitiveType::kTriangles, 0, viewMatrix, color, in SimpleTriangleShader() 63 const SkPMColor4f& color, in Make() 71 // Input color and explicit curve type workarounds aren't implemented yet for tessellation. in Make() 73 return GrPathTessellationShader::MakeHardwareTessellationShader(arena, viewMatrix, color, in Make() 77 viewMatrix, color, in Make() 83 SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color) { in MakeSimpleTriangleShader() 84 return arena->make<SimpleTriangleShader>(viewMatrix, color); in MakeSimpleTriangleShader() 139 const char* color; in onEmitCode() local 141 kHalf4_GrSLType, "color", in onEmitCode() 61 Make(SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color, int totalCombinedPathVerbCnt, const GrPipeline& pipeline, skgpu::PatchAttribs attribs, const GrCaps& caps) Make() argument 82 MakeSimpleTriangleShader( SkArenaAlloc* arena, const SkMatrix& viewMatrix, const SkPMColor4f& color) MakeSimpleTriangleShader() argument 158 const SkPMColor4f& color = shader.color(); setData() local [all...] |
/third_party/backends/backend/ |
H A D | test-picture.c | 141 SANE_Byte color = 0; in init_picture_buffer() local 159 color = 0x0; in init_picture_buffer() 161 color = 0x1; in init_picture_buffer() 164 color = (rand ()) & 0x01; in init_picture_buffer() 165 value |= (SANE_Byte) (color << x1); in init_picture_buffer() 180 color = 0x0; in init_picture_buffer() 182 color = 0x1; in init_picture_buffer() 185 color = (rand ()) & 0x01; in init_picture_buffer() 186 value |= (SANE_Byte) (color << x1); in init_picture_buffer() 197 color in init_picture_buffer() 286 SANE_Byte color; init_picture_buffer() local 389 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local 456 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local 531 SANE_Byte color = 0, color_r = 0, color_g = 0, color_b = 0; init_picture_buffer() local 611 SANE_Byte color = 0; init_picture_buffer() local [all...] |
/third_party/ltp/lib/ |
H A D | tst_ansi_color.c | 41 static int color; in tst_color_enabled() local 43 if (color) in tst_color_enabled() 44 return color - 1; in tst_color_enabled() 50 color = 1; in tst_color_enabled() 53 color = 2; in tst_color_enabled() 55 return color - 1; in tst_color_enabled() 59 color = 1; in tst_color_enabled() 61 color = 2; in tst_color_enabled() 63 return color - 1; in tst_color_enabled()
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/third_party/skia/src/opts/ |
H A D | SkBlitMask_opts.h | 28 static inline uint8x8_t SkAlphaMul_neon8(uint8x8_t color, uint16x8_t scale) { in SkAlphaMul_neon8() argument 29 return vshrn_n_u16(vmovl_u8(color) * scale, 8); in SkAlphaMul_neon8() 32 static inline uint8x8x4_t SkAlphaMulQ_neon8(uint8x8x4_t color, uint16x8_t scale) { in SkAlphaMulQ_neon8() argument 35 ret.val[0] = SkAlphaMul_neon8(color.val[0], scale); in SkAlphaMulQ_neon8() 36 ret.val[1] = SkAlphaMul_neon8(color.val[1], scale); in SkAlphaMulQ_neon8() 37 ret.val[2] = SkAlphaMul_neon8(color.val[2], scale); in SkAlphaMulQ_neon8() 38 ret.val[3] = SkAlphaMul_neon8(color.val[3], scale); in SkAlphaMulQ_neon8() 47 SkColor color, int width, int height) { in D32_A8_Opaque_Color_neon() 48 SkPMColor pmc = SkPreMultiplyColor(color); in D32_A8_Opaque_Color_neon() 110 SkColor color, in in blit_mask_d32_a8_general() 45 D32_A8_Opaque_Color_neon(void* SK_RESTRICT dst, size_t dstRB, const void* SK_RESTRICT maskPtr, size_t maskRB, SkColor color, int width, int height) D32_A8_Opaque_Color_neon() argument 108 blit_mask_d32_a8_general(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8_general() argument 115 blit_mask_d32_a8_opaque(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8_opaque() argument 217 blit_mask_d32_a8(SkPMColor* dst, size_t dstRB, const SkAlpha* mask, size_t maskRB, SkColor color, int w, int h) blit_mask_d32_a8() argument [all...] |