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Searched refs:cold (Results 1 - 25 of 54) sorted by relevance

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/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_save_api.c154 struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in copy_vertices()
250 struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in convert_line_loop_to_strip()
267 node->cold->vertex_count++; in convert_line_loop_to_strip()
526 node->cold = calloc(1, sizeof(*node->cold)); in compile_vertex_list()
533 node->cold->vertex_count = get_vertex_count(save); in compile_vertex_list()
534 node->cold->wrap_count = save->copied.nr; in compile_vertex_list()
535 node->cold in compile_vertex_list()
[all...]
H A Dvbo_save_draw.c101 if (!node->cold->current_data) in playback_copy_to_current()
104 fi_type *data = node->cold->current_data; in playback_copy_to_current()
108 copy_vao(ctx, node->cold->VAO[VP_MODE_SHADER], ~VERT_BIT_POS & VERT_BIT_ALL, in playback_copy_to_current()
111 copy_vao(ctx, node->cold->VAO[VP_MODE_FF], VERT_BIT_MAT_ALL, in playback_copy_to_current()
121 if (node->cold->prim_count) { in playback_copy_to_current()
122 const struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in playback_copy_to_current()
140 _mesa_set_draw_vao(ctx, node->cold->VAO[mode], _vbo_get_vao_filter(mode)); in bind_vertex_list()
148 struct gl_buffer_object *bo = list->cold->VAO[0]->BufferBinding[0].BufferObj; in loopback_vertex_list()
332 struct pipe_draw_info *info = (struct pipe_draw_info *) &node->cold in vbo_save_playback_vertex_list()
[all...]
H A Dvbo_save_loopback.c158 const struct gl_vertex_array_object *vao = node->cold->VAO[VP_MODE_FF]; in _vbo_loopback_vertex_list()
165 vao = node->cold->VAO[VP_MODE_SHADER]; in _vbo_loopback_vertex_list()
179 const GLuint wrap_count = node->cold->wrap_count; in _vbo_loopback_vertex_list()
183 const struct _mesa_prim *prims = node->cold->prims; in _vbo_loopback_vertex_list()
184 const GLuint prim_count = node->cold->prim_count; in _vbo_loopback_vertex_list()
H A Dvbo_save.h97 } *cold; member
107 return node->cold->VAO[0]->BufferBinding[0].Stride; in _vbo_save_get_stride()
/third_party/rust/crates/rustix/src/fs/
H A Dstatx.rs73 #[cold]
80 #[cold]
/third_party/rust/crates/serde/serde/src/de/
H A Dmod.rs209 #[cold]
227 #[cold]
241 #[cold]
248 #[cold]
266 #[cold]
285 #[cold]
292 #[cold] in missing_field()
/third_party/node/deps/v8/src/snapshot/
H A Dmksnapshot.cc297 v8::StartupData cold = blob; in main() local
298 blob = WarmUpSnapshotDataBlob(cold, warmup_script.get()); in main()
299 delete[] cold.data; in main()
/third_party/rust/crates/once_cell/src/
H A Dimp_pl.rs44 #[cold]
79 #[cold]
H A Dimp_std.rs70 #[cold]
97 #[cold]
H A Dimp_cs.rs43 #[cold]
/third_party/rust/crates/cxx/src/
H A Dunwind.rs35 #[cold]
/third_party/rust/crates/memchr/src/memmem/
H A Drabinkarp.rs210 #[cold]
219 #[cold]
/third_party/skia/third_party/externals/abseil-cpp/absl/base/
H A Dattributes.h431 // Tells GCC that a function is hot or cold. GCC can use this information to
432 // improve static analysis, i.e. a conditional branch to a cold function
445 #if ABSL_HAVE_ATTRIBUTE(cold) || (defined(__GNUC__) && !defined(__clang__))
446 #define ABSL_ATTRIBUTE_COLD __attribute__((cold))
/third_party/ffmpeg/libavutil/
H A Dattributes.h88 # define av_cold __attribute__((cold))
/third_party/fsverity-utils/common/
H A Dcommon_defs.h43 # define __cold __attribute__((cold))
/third_party/backends/backend/genesys/
H A Dgl842.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dgl843.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dgl846.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dcommand_set.h119 /// cold boot init function
120 virtual void asic_boot(Genesys_Device* dev, bool cold) const = 0;
H A Dgl847.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dgl124.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dgl646.h99 void asic_boot(Genesys_Device* dev, bool cold) const override;
H A Dgl841.h90 void asic_boot(Genesys_Device* dev, bool cold) const override;
/third_party/rust/crates/aho-corasick/src/packed/
H A Drabinkarp.rs144 /// We tag this function as `cold` because it helps improve codegen.
150 #[cold]
/third_party/rust/crates/rustix/tests/process/
H A Dweak.rs96 #[cold]

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