/third_party/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_clear.c | 48 uint32_t clear_params, clear_color, clear_depth, clear_stencil, in i915_clear_emit() local 83 clear_depth = clear_stencil = 0; in i915_clear_emit() 100 clear_depth = packed_z_stencil & 0xffffff; in i915_clear_emit() 103 clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16); in i915_clear_emit() 140 OUT_BATCH(clear_depth); in i915_clear_emit() 159 OUT_BATCH(clear_depth); in i915_clear_emit() 191 OUT_BATCH(clear_depth); in i915_clear_emit()
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/third_party/mesa3d/src/intel/blorp/ |
H A D | blorp.h | 232 bool clear_depth, float depth_value, 248 bool clear_depth, float depth_value, 257 bool clear_depth, bool clear_stencil, 267 bool clear_depth, float depth_value,
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H A D | blorp_clear.c | 816 bool clear_depth, float depth_value, in blorp_clear_depth_stencil() 821 if (!clear_depth && blorp_clear_stencil_as_rgba(batch, stencil, level, in blorp_clear_depth_stencil() 872 if (clear_depth) { in blorp_clear_depth_stencil() 988 bool clear_depth, in blorp_can_clear_full_surface() 997 if (clear_depth && !(width || height)) { in blorp_can_clear_full_surface() 1013 bool clear_depth, float depth_value, in blorp_hiz_clear_depth_stencil() 1031 clear_depth, clear_stencil); in blorp_hiz_clear_depth_stencil() 1050 if (clear_depth) { in blorp_hiz_clear_depth_stencil() 1077 bool clear_depth, bool clear_stencil, in blorp_gfx8_hiz_clear_attachments() 1092 params.depth.enabled = clear_depth; in blorp_gfx8_hiz_clear_attachments() 810 blorp_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_depth_stencil() argument 983 blorp_can_clear_full_surface(const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, bool clear_stencil) blorp_can_clear_full_surface() argument 1006 blorp_hiz_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, bool clear_stencil, uint8_t stencil_value) blorp_hiz_clear_depth_stencil() argument 1073 blorp_gfx8_hiz_clear_attachments(struct blorp_batch *batch, uint32_t num_samples, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, bool clear_stencil, uint8_t stencil_value) blorp_gfx8_hiz_clear_attachments() argument 1110 blorp_clear_attachments(struct blorp_batch *batch, uint32_t binding_table_offset, enum isl_format depth_format, uint32_t num_samples, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_color, union isl_color_value color_value, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) blorp_clear_attachments() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/iris/ |
H A D | iris_clear.c | 516 bool clear_depth, in clear_depth_stencil() 542 if (z_res && clear_depth && in clear_depth_stencil() 547 clear_depth = false; in clear_depth_stencil() 554 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 558 if (clear_depth && z_res) { in clear_depth_stencil() 590 clear_depth && z_res, depth, in clear_depth_stencil() 598 if (clear_depth && z_res) { in clear_depth_stencil() 511 clear_depth_stencil(struct iris_context *ice, struct pipe_resource *p_res, unsigned level, const struct pipe_box *box, bool render_condition_enabled, bool clear_depth, bool clear_stencil, float depth, uint8_t stencil) clear_depth_stencil() argument
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/third_party/mesa3d/src/gallium/drivers/crocus/ |
H A D | crocus_clear.c | 544 bool clear_depth, in clear_depth_stencil() 570 if (z_res && clear_depth && in clear_depth_stencil() 576 clear_depth = false; in clear_depth_stencil() 583 if (!(clear_depth || (clear_stencil && stencil_res))) { in clear_depth_stencil() 587 if (clear_depth && z_res) { in clear_depth_stencil() 615 clear_depth && z_res, depth, in clear_depth_stencil() 622 if (clear_depth && z_res) { in clear_depth_stencil() 539 clear_depth_stencil(struct crocus_context *ice, struct pipe_resource *p_res, unsigned level, const struct pipe_box *box, bool render_condition_enabled, bool clear_depth, bool clear_stencil, float depth, uint8_t stencil) clear_depth_stencil() argument
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/third_party/mesa3d/src/gallium/drivers/asahi/ |
H A D | magic.h | 39 double clear_depth,
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H A D | magic.c | 170 double clear_depth, in demo_cmdbuf() 234 cfg.depth_clear_value = fui(clear_depth); in demo_cmdbuf() 159 demo_cmdbuf(uint64_t *buf, size_t size, struct agx_pool *pool, struct pipe_framebuffer_state *framebuffer, uint64_t encoder_ptr, uint64_t encoder_id, uint64_t scissor_ptr, uint64_t depth_bias_ptr, uint32_t pipeline_clear, uint32_t pipeline_load, uint32_t pipeline_store, bool clear_pipeline_textures, double clear_depth, unsigned clear_stencil) demo_cmdbuf() argument
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H A D | agx_state.h | 106 double clear_depth; member
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H A D | agx_pipe.c | 402 ctx->batch->clear_depth = depth; in agx_clear() 559 ctx->batch->clear_depth, in agx_flush()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_setup.h | 58 double clear_depth,
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/third_party/libdrm/include/drm/ |
H A D | mach64_drm.h | 229 unsigned int clear_depth; member
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H A D | r128_drm.h | 261 unsigned int clear_depth; member
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H A D | mga_drm.h | 370 unsigned int clear_depth; member
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H A D | radeon_drm.h | 619 unsigned int clear_depth; member
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_job.h | 110 float clear_depth; member
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H A D | pan_job.c | 572 fb->zs.clear_value.depth = batch->clear_depth; in panfrost_batch_to_fb_info() 943 batch->clear_depth = depth; in panfrost_batch_clear()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_batch.h | 216 double clear_depth; member
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/third_party/mesa3d/src/intel/vulkan/ |
H A D | anv_blorp.c | 1101 bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in anv_CmdClearDepthStencilImage() local 1121 clear_depth, pDepthStencil->depth, in anv_CmdClearDepthStencilImage() 1261 bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; in clear_depth_stencil_attachment() 1295 clear_depth, value.depth, in clear_depth_stencil_attachment() 1315 clear_depth, value.depth, in clear_depth_stencil_attachment()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_context.h | 279 uint32_t clear_depth; /**< 24-bit unorm depth */ member
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H A D | vc4_job.c | 471 submit.clear_z = job->clear_depth; in vc4_job_submit()
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H A D | vc4_draw.c | 624 job->clear_depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, in vc4_clear()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 253 ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", in init()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
H A D | fd6_gmem.c | 1137 clear_value = util_pack_z(pfmt, batch->clear_depth); in emit_clears() 1141 util_pack_z_stencil(pfmt, batch->clear_depth, batch->clear_stencil); in emit_clears() 1530 value.f[0] = batch->clear_depth;
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H A D | fd6_draw.c | 489 ctx->batch->clear_depth = depth;
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 288 ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", in init()
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