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Help
Searched
refs:cleanup_shaders
(Results
1 - 4
of
4
) sorted by relevance
/third_party/skia/src/gpu/gl/builders/
H
A
D
GrGLProgramBuilder.cpp
37
static void
cleanup_shaders
(GrGLGpu* gpu, const SkTDArray<GrGLuint>& shaderIDs) {
in cleanup_shaders()
function
46
cleanup_shaders
(gpu, shaderIDs);
in cleanup_program()
462
cleanup_shaders
(fGpu, shadersToDelete);
in finalize()
636
cleanup_shaders
(glGpu, shadersToDelete);
in PrecompileProgram()
/third_party/mesa3d/src/gallium/auxiliary/vl/
H
A
D
vl_zscan.c
279
cleanup_shaders
(struct vl_zscan *zscan)
in cleanup_shaders()
function
468
cleanup_shaders
(zscan);
in vl_zscan_init()
480
cleanup_shaders
(zscan);
in vl_zscan_cleanup()
H
A
D
vl_idct.c
497
cleanup_shaders
(struct vl_idct *idct)
in cleanup_shaders()
function
774
cleanup_shaders
(idct);
in vl_idct_init()
784
cleanup_shaders
(idct);
in vl_idct_cleanup()
H
A
D
vl_compositor.c
102
static void
cleanup_shaders
(struct vl_compositor *c)
in cleanup_shaders()
function
469
cleanup_shaders
(c);
in vl_compositor_cleanup()
795
cleanup_shaders
(c);
in vl_compositor_init()
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