H A D | gluTextureTestUtil.cpp | 1379 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1380 const bool isOk = tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clampedLod, resPix); in computeTextureLookupDiff() 1519 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1520 if (tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clampedLod, resPix)) in computeTextureLookupDiff() 1751 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1753 if (tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clampedLod, resPix)) in computeTextureLookupDiff() 1939 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 1941 if (tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clampedLod, resPix)) in computeTextureLookupDiff() 2088 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); in computeTextureLookupDiff() local 2089 const bool isOk = tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clampedLod, resPi in computeTextureLookupDiff() 2202 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureLookupDiff() local 2426 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureLookupDiff() local 2585 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2709 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2824 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 2929 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 3037 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local 3162 const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLod, sampleParams.maxLod), lodPrec); computeTextureCompareDiff() local [all...] |