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Searched refs:clamp_vertex_color (Results 1 - 20 of 20) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_vs_exec.c106 boolean clamp_vertex_color = shader->draw->rasterizer->clamp_vertex_color; in vs_exec_run_linear() local
178 if (clamp_vertex_color && in vs_exec_run_linear()
H A Ddraw_llvm.h500 unsigned clamp_vertex_color:1; member
530 unsigned clamp_vertex_color:1; member
551 unsigned clamp_vertex_color:1; member
H A Ddraw_llvm.c964 boolean clamp_vertex_color, in generate_vs()
1007 if (clamp_vertex_color) { in generate_vs()
1824 if (variant->key.clamp_vertex_color) { in draw_gs_llvm_emit_vertex()
2306 key->clamp_vertex_color, in draw_llvm_generate()
2390 key->clamp_vertex_color = !key->has_gs_or_tes && in draw_llvm_make_variant_key()
2391 llvm->draw->rasterizer->clamp_vertex_color; in draw_llvm_make_variant_key()
2463 debug_printf("clamp_vertex_color = %u\n", key->clamp_vertex_color); in draw_llvm_dump_variant_key()
3015 key->clamp_vertex_color = llvm->draw->rasterizer->clamp_vertex_color; in draw_gs_llvm_make_variant_key()
955 generate_vs(struct draw_llvm_variant *variant, LLVMBuilderRef builder, struct lp_type vs_type, LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS], const LLVMValueRef (*inputs)[TGSI_NUM_CHANNELS], const struct lp_bld_tgsi_system_values *system_values, LLVMValueRef context_ptr, const struct lp_build_sampler_soa *draw_sampler, const struct lp_build_image_soa *draw_image, boolean clamp_vertex_color, struct lp_build_mask_context *bld_mask) generate_vs() argument
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/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_vs_visitor.cpp73 if (inst && key->clamp_vertex_color) in emit_urb_slot()
H A Dbrw_debug_recompile.c111 found |= check("vertex color clamping", clamp_vertex_color); in debug_vs_recompile()
H A Dbrw_compiler.h333 bool clamp_vertex_color:1; member
H A Dbrw_fs_visitor.cpp897 if (stage == MESA_SHADER_VERTEX && vs_key->clamp_vertex_color && in emit_urb_writes()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_atom_rasterizer.c107 raster->clamp_vertex_color = !st->clamp_vert_color_in_shader && in st_update_rasterizer()
/third_party/mesa3d/src/gallium/include/pipe/
H A Dp_state.h97 unsigned clamp_vertex_color:1; member
/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_shader.h129 unsigned clamp_vertex_color:1; member
H A Dsvga_shader.c557 key->clamp_vertex_color = svga->curr.rast ? in svga_init_shader_key_common()
558 svga->curr.rast->templ.clamp_vertex_color : 0; in svga_init_shader_key_common()
H A Dsvga_tgsi_vgpu10.c1318 emit->key.clamp_vertex_color) { in emit_dst_register()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
H A Dnv50_shader_state.c378 if (nv50->rast->pipe.clamp_vertex_color) in nv50_validate_derived_rs()
520 if (nv50->rast->pipe.clamp_vertex_color) in nv50_fp_linkage_validate()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_state.h97 unsigned clamp_vertex_color : 1; member
H A Dsi_state.c957 rs->clamp_vertex_color = state->clamp_vertex_color; in si_create_rs_state()
1171 SET_FIELD(sctx->current_vs_state, VS_STATE_CLAMP_VERTEX_COLOR, rs->clamp_vertex_color); in si_bind_rs_state()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
H A Dtr_dump_state.c122 trace_dump_member(bool, state, clamp_vertex_color); in trace_dump_rasterizer_state()
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_dump_state.c343 util_dump_member(stream, bool, state, clamp_vertex_color); in util_dump_rasterizer_state()
/third_party/mesa3d/src/gallium/drivers/virgl/
H A Dvirgl_encode.c453 VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(state->clamp_vertex_color) | in virgl_encode_rasterizer_state()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_state.c231 SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color); in nvc0_rasterizer_state_create()
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_state.c4706 key->clamp_vertex_color = cso_rast->cso.clamp_vertex_color; in crocus_populate_vs_key()

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