Searched refs:clampToEdge (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.hpp | 32 : writeMask(0xF), clearOperation(false), filter(filter), useStencil(useStencil), convertSRGB(convertSRGB), clampToEdge(false) {} in Options() 34 : writeMask(writeMask), clearOperation(true), filter(false), useStencil(false), convertSRGB(true), clampToEdge(false) {} in Options() 53 bool clampToEdge : 1; member
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H A D | Blitter.cpp | 1278 if(state.clampToEdge) in generate() 1306 if(state.clampToEdge) in generate() 1324 if(state.clampToEdge) in generate() 1409 state.clampToEdge = (sourceRect.x0 < 0.0f) || in blitReactor()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.hpp | 48 , clampToEdge(false) in Options() 55 , clampToEdge(false) in Options() 74 bool clampToEdge : 1; member
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H A D | Blitter.cpp | 1528 if(state.clampToEdge) in sample() 1568 if(state.clampToEdge) in sample() 1770 if(state.clampToEdge) in generate() 1889 state.clampToEdge = (region.srcOffsets[0].x < 0) || in blit()
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