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Searched refs:clampDepth (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/
H A DWireExtensionTests.cpp38 clientExt.clampDepth = true; in TEST_F()
52 EXPECT_EQ(ext->clampDepth, true); in TEST_F()
71 clientExt2.clampDepth = false; in TEST_F()
76 clientExt1.clampDepth = true; in TEST_F()
90 EXPECT_EQ(ext1->clampDepth, true); in TEST_F()
95 EXPECT_EQ(ext2->clampDepth, false); in TEST_F()
114 EXPECT_EQ(ext2->clampDepth, false); in TEST_F()
119 EXPECT_EQ(ext1->clampDepth, true); in TEST_F()
199 clientExt1.clampDepth = true; in TEST_F()
213 EXPECT_EQ(ext->clampDepth, tru in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DPrimitiveStateTests.cpp151 clampingState.clampDepth = true; in TEST_P()
178 clampingState.clampDepth = true; in TEST_P()
205 clampingState.clampDepth = true; in TEST_P()
223 clampingState.clampDepth = false; in TEST_P()
243 // Test that fragments outside the view frustum are clipped if clampDepth is left unspecified.
264 // within the same render pass with differing clampDepth values.
267 clampingState.clampDepth = true; in TEST_P()
270 clippingState.clampDepth = false; in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.hpp72 Float4 clampDepth(const Float4 &z);
H A DPixelRoutine.cpp136 z[q] = clampDepth(z[q]); in quad()
308 z[q] = clampDepth(z[q]); in quad()
572 Float4 PixelRoutine::clampDepth(const Float4 &z) in clampDepth() function in sw::PixelRoutine
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DRenderPipelineValidationTests.cpp832 // Test that specifying a clampDepth value results in an error if the feature is not enabled.
839 clampingState.clampDepth = true; in TEST_F()
848 clampingState.clampDepth = false; in TEST_F()
1181 // Tests that specifying a clampDepth value succeeds if the feature is enabled.
1188 clampingState.clampDepth = true; in TEST_F()
1197 clampingState.clampDepth = false; in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DRenderPipeline.cpp624 mClampDepth = clampInfo->clampDepth; in RenderPipelineBase()

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