Home
last modified time | relevance | path

Searched refs:cl_emit (Results 1 - 15 of 15) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dvx_queue.c39 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { in job_emit_noop() function
48 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { in job_emit_noop() function
54 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { in job_emit_noop() function
59 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { in job_emit_noop() function
65 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { in job_emit_noop() function
69 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { in job_emit_noop() function
83 cl_emit(icl, TILE_COORDINATES_IMPLICIT, coords); in job_emit_noop()
85 cl_emit(icl, END_OF_LOADS, end); in job_emit_noop()
87 cl_emit(icl, BRANCH_TO_IMPLICIT_TILE_LIST, branch); in job_emit_noop()
89 cl_emit(ic in job_emit_noop() function
97 cl_emit(rcl, START_ADDRESS_OF_GENERIC_TILE_LIST, branch) { job_emit_noop() function
102 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { job_emit_noop() function
[all...]
H A Dv3dvx_meta_common.c54 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { in emit_rcl_prologue() function
86 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART1, clear) { in emit_rcl_prologue() function
93 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART2, clear) { in emit_rcl_prologue() function
103 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART3, clear) { in emit_rcl_prologue() function
111 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { in emit_rcl_prologue() function
117 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { in emit_rcl_prologue() function
122 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { in emit_rcl_prologue() function
144 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { in emit_frame_setup() function
148 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { in emit_frame_setup() function
166 cl_emit(rc in emit_frame_setup()
168 cl_emit(rcl, STORE_TILE_BUFFER_GENERAL, store) { emit_frame_setup() function
176 cl_emit(rcl, CLEAR_TILE_BUFFERS, clear) { emit_frame_setup() function
202 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { emit_supertile_coordinates() function
218 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { emit_linear_load() function
237 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { emit_linear_store() function
348 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { emit_image_load() function
429 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { emit_image_store() function
[all...]
H A Dv3dvx_cmd_buffer.c42 cl_emit(&job->bcl, FLUSH, flush); in job_emit_binning_flush()
53 cl_emit(&job->bcl, NUMBER_OF_LAYERS, config) { in job_emit_binning_prolog()
58 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG, config) { in job_emit_binning_prolog()
68 cl_emit(&job->bcl, FLUSH_VCD_CACHE, bin); in job_emit_binning_prolog()
73 cl_emit(&job->bcl, START_TILE_BINNING, bin); in job_emit_binning_prolog()
83 cl_emit(&cmd_buffer->state.job->bcl, RETURN_FROM_SUB_LIST, ret); in cmd_buffer_end_render_pass_secondary()
94 cl_emit(&job->bcl, CLIP_WINDOW, clip) { in job_emit_clip_window()
116 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { in cmd_buffer_render_pass_emit_load() function
296 cl_emit(cl, END_OF_LOADS, end); in cmd_buffer_render_pass_emit_loads()
317 cl_emit(c in cmd_buffer_render_pass_emit_store() function
642 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { cmd_buffer_render_pass_emit_stores() function
651 cl_emit(cl, CLEAR_TILE_BUFFERS, clear) { cmd_buffer_render_pass_emit_stores() function
681 cl_emit(cl, PRIM_LIST_FORMAT, fmt) { cmd_buffer_render_pass_emit_per_tile_rcl() function
686 cl_emit(cl, SET_INSTANCEID, set) { cmd_buffer_render_pass_emit_per_tile_rcl() function
719 cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) { cmd_buffer_emit_render_pass_layer_rcl() function
745 cl_emit(rcl, SUPERTILE_COORDINATES, coords) { cmd_buffer_emit_render_pass_layer_rcl() function
820 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) { cmd_buffer_emit_render_pass_rcl() function
927 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART1, clear) { cmd_buffer_emit_render_pass_rcl() function
934 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART2, clear) { cmd_buffer_emit_render_pass_rcl() function
944 cl_emit(rcl, TILE_RENDERING_MODE_CFG_CLEAR_COLORS_PART3, clear) { cmd_buffer_emit_render_pass_rcl() function
952 cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) { cmd_buffer_emit_render_pass_rcl() function
969 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { cmd_buffer_emit_render_pass_rcl() function
976 cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) { cmd_buffer_emit_render_pass_rcl() function
985 cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) { cmd_buffer_emit_render_pass_rcl() function
991 cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) { cmd_buffer_emit_render_pass_rcl() function
1021 cl_emit(rcl, STORE_TILE_BUFFER_GENERAL, store) { cmd_buffer_emit_render_pass_rcl() function
1026 cl_emit(rcl, CLEAR_TILE_BUFFERS, clear) { cmd_buffer_emit_render_pass_rcl() function
[all...]
H A Dv3dv_cl.c79 cl_emit(cl, BRANCH, branch) { in cl_alloc_bo() function
130 cl_emit(cl, RETURN_FROM_SUB_LIST, ret); in v3dv_cl_ensure_space_with_branch()
H A Dv3dv_cl.h161 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
167 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
172 #define cl_emit(cl, packet, name) \ macro
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3dx_rcl.c48 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords); in flush_last_load()
49 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { in flush_last_load() function
70 cl_emit(cl, LOAD_TILE_BUFFER_GENERAL, load) { in load_general() function
137 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { in store_general() function
197 cl_emit(cl, TILE_COORDINATES_IMPLICIT, coords); in store_general()
274 cl_emit(cl, RELOAD_TILE_COLOR_BUFFER, load) { in v3d_rcl_emit_loads() function
287 cl_emit(cl, END_OF_LOADS, end); in v3d_rcl_emit_loads()
378 cl_emit(cl, STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED, store) { in v3d_rcl_emit_stores() function
400 cl_emit(cl, STORE_TILE_BUFFER_GENERAL, store) { in v3d_rcl_emit_stores() function
409 cl_emit(c in v3d_rcl_emit_stores() function
422 cl_emit(cl, CLEAR_TILE_BUFFERS, clear) { v3d_rcl_emit_stores() function
459 cl_emit(cl, PRIM_LIST_FORMAT, fmt) { v3d_rcl_emit_generic_per_tile_list() function
465 cl_emit(cl, SET_INSTANCEID, set) { v3d_rcl_emit_generic_per_tile_list() function
[all...]
H A Dv3dx_emit.c274 cl_emit(&job->bcl, BLEND_CFG, config) { in emit_rt_blend()
306 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) { in emit_flat_shade_flags()
324 cl_emit(&job->bcl, NON_PERSPECTIVE_FLAGS, flags) { in emit_noperspective_flags()
341 cl_emit(&job->bcl, CENTROID_FLAGS, flags) { in emit_centroid_flags()
432 cl_emit(&job->bcl, CLIP_WINDOW, clip) { in emit_state()
479 cl_emit(&job->bcl, CFG_BITS, config) { in emit_state()
559 cl_emit(&job->bcl, POINT_SIZE, point_size) { in emit_state()
563 cl_emit(&job->bcl, LINE_WIDTH, line_width) { in emit_state()
569 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) { in emit_state()
576 cl_emit( in emit_state()
[all...]
H A Dv3dx_job.c47 cl_emit(&job->bcl, PRIMITIVE_COUNTS_FEEDBACK, counter) { in bcl_epilogue()
62 cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) { in bcl_epilogue()
73 cl_emit(&job->bcl, FLUSH, flush); in bcl_epilogue()
H A Dv3dx_draw.c91 cl_emit(&job->bcl, NUMBER_OF_LAYERS, config) { in start_binning()
99 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG, config) { in start_binning()
116 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART2, config) { in start_binning()
122 cl_emit(&job->bcl, TILE_BINNING_MODE_CFG_PART1, config) { in start_binning()
140 cl_emit(&job->bcl, FLUSH_VCD_CACHE, bin); in start_binning()
143 cl_emit(&job->bcl, OCCLUSION_QUERY_COUNTER, counter); in start_binning()
148 cl_emit(&job->bcl, START_TILE_BINNING, bin); in start_binning()
322 cl_emit(&job->bcl, FLUSH_TRANSFORM_FEEDBACK_DATA, flush); in v3d_emit_wait_for_tf()
324 cl_emit(&job->bcl, WAIT_FOR_TRANSFORM_FEEDBACK, wait) { in v3d_emit_wait_for_tf()
372 cl_emit( in v3d_emit_gs_state_record()
[all...]
H A Dv3d_cl.c74 cl_emit(cl, BRANCH, branch) { in v3d_cl_ensure_space_with_branch() function
H A Dv3d_cl.h214 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
220 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
225 #define cl_emit(cl, packet, name) \ macro
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_emit.c62 cl_emit(&job->bcl, CLIP_WINDOW, clip) { in vc4_emit_state()
122 cl_emit(&job->bcl, CLIPPER_XY_SCALING, clip) { in vc4_emit_state()
129 cl_emit(&job->bcl, CLIPPER_Z_SCALE_AND_OFFSET, clip) { in vc4_emit_state()
136 cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) { in vc4_emit_state()
145 cl_emit(&job->bcl, FLAT_SHADE_FLAGS, flags) { in vc4_emit_state()
H A Dvc4_draw.c85 cl_emit(&job->bcl, TILE_BINNING_MODE_CONFIGURATION, bin) { in vc4_start_draw()
96 cl_emit(&job->bcl, START_TILE_BINNING, start); in vc4_start_draw()
103 cl_emit(&job->bcl, PRIMITIVE_LIST_FORMAT, list) { in vc4_start_draw()
152 cl_emit(&job->shader_rec, SHADER_RECORD, rec) { in vc4_emit_gl_shader_state()
201 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) { in vc4_emit_gl_shader_state()
221 cl_emit(&job->shader_rec, ATTRIBUTE_RECORD, attr) { in vc4_emit_gl_shader_state()
232 cl_emit(&job->bcl, GL_SHADER_STATE, shader_state) { in vc4_emit_gl_shader_state()
485 cl_emit(&job->bcl, VERTEX_ARRAY_PRIMITIVES, array) { in vc4_draw_vbo()
H A Dvc4_job.c394 cl_emit(&job->bcl, INCREMENT_SEMAPHORE, incr); in vc4_job_submit()
398 cl_emit(&job->bcl, FLUSH, flush); in vc4_job_submit()
H A Dvc4_cl.h237 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags) {
243 * cl_emit(bcl, FLAT_SHADE_FLAGS, flags);
250 #define cl_emit(cl, packet, name) \ macro

Completed in 11 milliseconds