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Searched refs:chooseAAType (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext.cpp636 aaType = this->chooseAAType(aa); in drawFilledQuad()
718 GrAAType aaType = this->chooseAAType(aa); in drawTexturedQuad()
769 : this->chooseAAType(aa); in drawRect()
846 GrAAType aaType = this->chooseAAType(aa); in drawQuadSet()
971 GrAAType aaType = this->chooseAAType(aa); in drawTextureSet()
992 GrAAType aaType = fCanUseDynamicMSAA ? GrAAType::kMSAA : this->chooseAAType(GrAA::kNo); in drawVertices()
1019 GrAAType aaType = this->chooseAAType(GrAA::kNo); in drawAtlas()
1086 GrAAType aaType = this->chooseAAType(aa); in drawRRect()
1387 GrAAType aaType = this->chooseAAType(aa); in drawOval()
1443 GrAAType aaType = this->chooseAAType(a in drawArc()
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H A DSurfaceDrawContext_v1.h611 GrAAType chooseAAType(GrAA aa) { in chooseAAType() function in skgpu::v1::final
615 // chooseAAType. in chooseAAType()
655 // can choose between coverage, MSAA as per chooseAAType(). This will always attempt to apply
H A DDevice.cpp372 fSurfaceDrawContext->chooseAAType(aa) == GrAAType::kCoverage) { in drawPoints()

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