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Searched refs:checkpoint_y (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.cpp2064 glw::GLfloat checkpoint_y = glw::GLfloat(sub_cell_origin_y + vertex_checkpoint_pixel_offset_y) / in configureVAO() local
2073 m_bo_data.push_back(checkpoint_y); in configureVAO()
2303 glw::GLint checkpoint_y = glw::GLint(glw::GLfloat(m_to_height) * m_bo_data[checkpoint_position_index + 1]); in executeRenderTest() local
2305 glw::GLint origin_y = checkpoint_y - 1; in executeRenderTest()
2390 << "but primitive vertex at (" << checkpoint_x << "," << checkpoint_y in executeRenderTest()
2440 << "vertex at (" << checkpoint_x << "," << checkpoint_y << ") " in executeRenderTest()
2457 << "vertex at (" << checkpoint_x << "," << checkpoint_y << ") " in executeRenderTest()
2515 << "but primitive vertex at (" << checkpoint_x << "," << checkpoint_y in executeRenderTest()

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