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Searched refs:check_sampled_texture (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.cpp681 void check_sampled_texture(GrTexture* tex, GrAttachment* colorAttachment, GrVkGpu* gpu) { in check_sampled_texture() function
695 check_sampled_texture(geomProcTextures[i]->peekTexture(), colorAttachment, fGpu); in onBindTextures()
698 check_sampled_texture(te.texture(), colorAttachment, fGpu); in onBindTextures()
701 check_sampled_texture(dstTexture, colorAttachment, fGpu); in onBindTextures()

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