Searched refs:checkMeshShaderSupport (Results 1 - 10 of 10) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateCBTests.cpp | 201 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 236 addChild(new InstanceFactory<BlendConstantsTestInstance, FunctionSupport0>(m_testCtx, "blend_constants_mesh", m_pipelineConstructionType, shaderPaths, checkMeshShaderSupport)); in init()
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H A D | vktDynamicStateVPTests.cpp | 432 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 440 checkMeshShaderSupport(context); in checkMeshAndMultiViewportSupport() 480 checkSupportFunc = checkMeshShaderSupport; in init()
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H A D | vktDynamicStateGeneralTests.cpp | 440 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 481 checkSupportFunc = checkMeshShaderSupport; in init()
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H A D | vktDynamicStateDSTests.cpp | 1083 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 1120 checkMeshShaderSupport(context); in checkSupport() 1297 checkMeshShaderSupport(context); in checkDepthBoundsAndMeshShaderSupport() 1327 FunctionSupport0::Function meshSupportCheck = (useMesh ? checkMeshShaderSupport : checkNothing); in init()
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H A D | vktDynamicStateRSTests.cpp | 1208 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 1215 checkMeshShaderSupport(context); in checkMeshAndBiasClampSupport() 1221 checkMeshShaderSupport(context); in checkMeshAndWideLinesSupport() 1268 addChild(new InstanceFactory<DepthBiasParamTestInstance, FunctionSupport0>(m_testCtx, "depth_bias" + nameSuffix, m_pipelineConstructionType, shaderPaths, (isMesh ? checkMeshShaderSupport : checkNothing))); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateCBTests.cpp | 199 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 232 addChild(new InstanceFactory<BlendConstantsTestInstance, FunctionSupport0>(m_testCtx, "blend_constants_mesh", "Check if blend constants are working properly in mesh shaders", m_pipelineConstructionType, shaderPaths, checkMeshShaderSupport)); in init()
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H A D | vktDynamicStateVPTests.cpp | 430 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 438 checkMeshShaderSupport(context); in checkMeshAndMultiViewportSupport() 480 checkSupportFunc = checkMeshShaderSupport; in init()
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H A D | vktDynamicStateGeneralTests.cpp | 438 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 480 checkSupportFunc = checkMeshShaderSupport; in init()
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H A D | vktDynamicStateDSTests.cpp | 1055 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 1092 checkMeshShaderSupport(context); in checkSupport() 1269 checkMeshShaderSupport(context); in checkDepthBoundsAndMeshShaderSupport() 1298 FunctionSupport0::Function meshSupportCheck = (useMesh ? checkMeshShaderSupport : checkNothing); in init()
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H A D | vktDynamicStateRSTests.cpp | 1165 void checkMeshShaderSupport (Context& context) in checkMeshShaderSupport() function 1172 checkMeshShaderSupport(context); in checkMeshAndBiasClampSupport() 1178 checkMeshShaderSupport(context); in checkMeshAndWideLinesSupport() 1227 addChild(new InstanceFactory<DepthBiasParamTestInstance, FunctionSupport0>(m_testCtx, "depth_bias" + nameSuffix, "Test depth bias functionality" + descSuffix, m_pipelineConstructionType, shaderPaths, (isMesh ? checkMeshShaderSupport : checkNothing))); in init()
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