Searched refs:checkIfResourceIsReferenced (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderProgramResource.cpp | 354 checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM, "uni_model_view_projection"); in iterate() 356 checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM, "uni_colors_white"); in iterate() 359 is_uni_matrices_uniform_referenced = checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM_BLOCK, "Matrices"); in iterate() 360 is_uni_colors_uniform_referenced = checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM_BLOCK, "Colors"); in iterate() 366 checkIfResourceIsReferenced(m_program_object_id, GL_SHADER_STORAGE_BLOCK, "Positions"); in iterate() 368 checkIfResourceIsReferenced(m_program_object_id, GL_SHADER_STORAGE_BLOCK, "Ids"); in iterate() 371 checkIfResourceIsReferenced(m_program_object_id, GL_BUFFER_VARIABLE, "Positions.position"); in iterate() 373 checkIfResourceIsReferenced(m_program_object_id, GL_BUFFER_VARIABLE, "Ids.ids"); in iterate() 378 checkIfResourceIsReferenced(m_program_object_id, GL_PROGRAM_INPUT, "vs_in_position"); in iterate() 380 checkIfResourceIsReferenced(m_program_object_i in iterate() 657 bool GeometryShaderProgramResourceTest::checkIfResourceIsReferenced(glw::GLuint program_object_id, checkIfResourceIsReferenced() function in glcts::GeometryShaderProgramResourceTest [all...] |
H A D | esextcGeometryShaderProgramResource.hpp | 67 bool checkIfResourceIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, const char* name) const;
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