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Searched refs:canAttemptStencilAttachment (Results 1 - 17 of 17) sorted by relevance

/third_party/skia/src/gpu/dawn/
H A DGrDawnTextureRenderTarget.h30 bool canAttemptStencilAttachment(bool useMSAASurface) const override;
H A DGrDawnTextureRenderTarget.cpp24 bool GrDawnTextureRenderTarget::canAttemptStencilAttachment(bool useMSAASurface) const { in canAttemptStencilAttachment() function in GrDawnTextureRenderTarget
H A DGrDawnRenderTarget.h25 bool canAttemptStencilAttachment(bool useMSAASurface) const override {
/third_party/skia/src/gpu/
H A DGrRenderTarget.h53 virtual bool canAttemptStencilAttachment(bool useMSAASurface) const = 0;
H A DGrRenderTargetProxy.cpp116 rt->canAttemptStencilAttachment(useMSAASurface); in canUseStencil()
H A DGrResourceProvider.cpp610 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment(useMSAASurface)) { in attachStencilAttachment()
/third_party/skia/src/gpu/gl/
H A DGrGLTextureRenderTarget.h34 bool canAttemptStencilAttachment(bool useMultisampleFBO) const override;
H A DGrGLTextureRenderTarget.cpp56 bool GrGLTextureRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const { in canAttemptStencilAttachment() function in GrGLTextureRenderTarget
H A DGrGLRenderTarget.h57 bool canAttemptStencilAttachment(bool useMultisampleFBO) const override;
H A DGrGLRenderTarget.cpp315 bool GrGLRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const { in canAttemptStencilAttachment() function in GrGLRenderTarget
/third_party/skia/src/gpu/mtl/
H A DGrMtlRenderTarget.h33 bool canAttemptStencilAttachment(bool useMSAASurface) const override {
/third_party/skia/src/gpu/d3d/
H A DGrD3DRenderTarget.h42 bool canAttemptStencilAttachment(bool useMSAASurface) const override {
H A DGrD3DGpu.cpp1035 SkASSERT(tgt->canAttemptStencilAttachment(tgt->numSamples() > 1)); in onWrapBackendRenderTarget()
/third_party/skia/src/gpu/vk/
H A DGrVkRenderTarget.h99 bool canAttemptStencilAttachment(bool useMSAASurface) const override;
H A DGrVkRenderTarget.cpp250 bool GrVkRenderTarget::canAttemptStencilAttachment(bool useMSAASurface) const { in canAttemptStencilAttachment() function in GrVkRenderTarget
H A DGrVkGpu.cpp1509 SkASSERT(tgt->canAttemptStencilAttachment(tgt->numSamples() > 1)); in onWrapBackendRenderTarget()
/third_party/skia/src/gpu/mock/
H A DGrMockTexture.h103 bool canAttemptStencilAttachment(bool useMSAASurface) const override {

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