Searched refs:canAllocate (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/src/gpu/d3d/ | ||
H A D | GrD3DCpuDescriptorManager.h | 60 bool canAllocate() { return fFreeCount > 0; } in canAllocate() function in GrD3DCpuDescriptorManager::Heap |
H A D | GrD3DDescriptorTableManager.h | 61 bool canAllocate(unsigned int count) const { in canAllocate() function in GrD3DDescriptorTableManager::Heap |
H A D | GrD3DDescriptorTableManager.cpp | 96 if (heap->canAllocate(count)) { in allocateTable() |
H A D | GrD3DCpuDescriptorManager.cpp | 161 if (fDescriptorHeaps[i]->canAllocate()) { in allocateHandle() |
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