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Searched refs:call_stack_depth (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/winsys/pvrsrvkm/
H A Dpvr_srv_bridge.h727 uint32_t call_stack_depth; member
1049 uint32_t call_stack_depth,
H A Dpvr_srv_job_render.c333 const uint32_t call_stack_depth = 1U; in pvr_srv_winsys_render_ctx_create() local
360 call_stack_depth, in pvr_srv_winsys_render_ctx_create()
H A Dpvr_srv_bridge.c1291 uint32_t call_stack_depth, in pvr_srv_rgx_create_render_context()
1307 .call_stack_depth = call_stack_depth, in pvr_srv_rgx_create_render_context()
1288 pvr_srv_rgx_create_render_context(int fd, uint32_t priority, pvr_dev_addr_t vdm_callstack_addr, uint32_t call_stack_depth, uint32_t reset_framework_cmd_size, uint8_t *reset_framework_cmd, void *priv_data, uint32_t static_render_context_state_size, uint8_t *static_render_context_state, uint32_t packed_ccb_size, uint32_t context_flags, uint64_t robustness_address, uint32_t max_geom_deadline_ms, uint32_t max_frag_deadline_ms, void **const render_context_out) pvr_srv_rgx_create_render_context() argument

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