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Searched refs:calculateLodDerivateParts (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp206 static Vec4 calculateLodDerivateParts(const Mat3& transformation) in calculateLodDerivateParts() function
362 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()
390 m_lodDerivateParts.push_back(calculateLodDerivateParts(planarTrans)); in MultiTexShader()
445 m_lodDerivateParts[unitNdx] = calculateLodDerivateParts(m_transformations[unitNdx]); in makeSafeLods()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp287 static tcu::Vector<tcu::Vec2, 3> calculateLodDerivateParts (const Mat4& transformation) in calculateLodDerivateParts() function
468 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()
494 m_lodDerivateParts.push_back(calculateLodDerivateParts(planarTrans4x4)); in MultiTexShader()
538 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()
601 m_lodDerivateParts[unitNdx] = calculateLodDerivateParts(m_transformations[unitNdx]); in makeSafeLods()

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