Searched refs:boundBeforeDraw (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineExtendedDynamicStateTests.cpp | 5022 bool boundBeforeDraw = false; in iterate() local 5028 boundBeforeDraw = maybeBindVertexBufferDynStride(m_testConfig, vkd, cmdBuffer, meshIdx, vertBuffers, rvertBuffers); in iterate() 5032 if (!(boundInAdvance || boundBeforeDraw) && !m_testConfig.useMeshShaders) in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineExtendedDynamicStateTests.cpp | 6046 bool boundBeforeDraw = false; in iterate() local 6052 boundBeforeDraw = maybeBindVertexBufferDynStride(m_testConfig, vkd, cmdBuffer, meshIdx, vertBuffers, rvertBuffers); in iterate() 6056 if (!(boundInAdvance || boundBeforeDraw) && !m_testConfig.useMeshShaders) in iterate()
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