Searched refs:bound0 (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_rt_common.c | 126 /* vec3 bound0 = (node->coords[i][0] - origin) * inv_dir; */ in intersect_ray_amd_software_box() 127 nir_ssa_def *bound0 = nir_fmul(b, nir_fsub(b, node_coords[0], origin), inv_dir); in intersect_ray_amd_software_box() local 131 /* float tmin = max(max(min(bound0.x, bound1.x), min(bound0.y, bound1.y)), min(bound0.z, in intersect_ray_amd_software_box() 135 nir_fmax(b, nir_fmin(b, nir_channel(b, bound0, 0), nir_channel(b, bound1, 0)), in intersect_ray_amd_software_box() 136 nir_fmin(b, nir_channel(b, bound0, 1), nir_channel(b, bound1, 1))), in intersect_ray_amd_software_box() 137 nir_fmin(b, nir_channel(b, bound0, 2), nir_channel(b, bound1, 2))); in intersect_ray_amd_software_box() 139 /* float tmax = min(min(max(bound0.x, bound1.x), max(bound0 in intersect_ray_amd_software_box() [all...] |
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