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Help
Searched
refs:blockHeader
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/third_party/externals/dng_sdk/source/
H
A
D
dng_ref_counted_block.cpp
89
header *
blockHeader
= (struct header *)fBuffer;
in Clear()
local
93
dng_lock_mutex lock (&
blockHeader
->fMutex);
in Clear()
95
if (--
blockHeader
->fRefCount == 0)
in Clear()
102
blockHeader
->~header ();
in Clear()
120
header *
blockHeader
= (struct header *)data.fBuffer;
in dng_ref_counted_block()
local
122
dng_lock_mutex lock (&
blockHeader
->fMutex);
in dng_ref_counted_block()
124
blockHeader
->fRefCount++;
in dng_ref_counted_block()
126
fBuffer =
blockHeader
;
in dng_ref_counted_block()
139
header *
blockHeader
= (struct header *)data.fBuffer;
in operator =()
local
141
dng_lock_mutex lock (&
blockHeader
in operator =()
[all...]
/third_party/lz4/lib/
H
A
D
lz4frame.c
1672
{ U32 const
blockHeader
= LZ4F_readLE32(selectedIn);
in LZ4F_decompress()
local
1673
size_t const nextCBlockSize =
blockHeader
& 0x7FFFFFFFU;
in LZ4F_decompress()
1675
if (
blockHeader
==0) { /* frameEnd signal, no more block */
in LZ4F_decompress()
1683
if (
blockHeader
& LZ4F_BLOCKUNCOMPRESSED_FLAG) {
in LZ4F_decompress()
Completed in 5 milliseconds