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Searched refs:blitMask (Results 1 - 20 of 20) sorted by relevance

/third_party/skia/src/core/
H A DSkBlitter.h72 virtual void blitMask(const SkMask&, const SkIRect& clip);
171 void blitMask(const SkMask&, const SkIRect& clip) override;
194 void blitMask(const SkMask&, const SkIRect& clip) override;
228 void blitMask(const SkMask&, const SkIRect& clip) override;
260 void blitMask(const SkMask&, const SkIRect& clip) override;
316 void blitMask(const SkMask& mask, const SkIRect& clip) override { SHARD(blitMask(mask, clip)) }
H A DSkCoreBlitters.h62 void blitMask(const SkMask&, const SkIRect&) override;
78 void blitMask(const SkMask&, const SkIRect&) override;
100 void blitMask(const SkMask&, const SkIRect&) override;
129 void blitMask(const SkMask&, const SkIRect&) override;
H A DSkRasterPipelineBlitter.cpp45 void blitMask (const SkMask&, const SkIRect& clip) override;
66 fMaskPtr = {nullptr,0}; // Updated each call to blitMask().
413 this->blitMask(mask, clip); in blitAntiH2()
426 this->blitMask(mask, clip); in blitAntiV2()
438 this->blitMask(mask, clip); in blitV()
441 void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkRasterPipelineBlitter
444 return INHERITED::blitMask(mask, clip); in blitMask()
H A DSkBlitter_A8.cpp69 void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkA8_Coverage_Blitter
71 this->INHERITED::blitMask(mask, clip); in blitMask()
H A DSkDraw_text.cpp74 blitter->blitMask(mask, cr); in paintMasks()
107 blitter->blitMask(mask, *bounds); in paintMasks()
H A DSkBlitter.cpp193 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkBlitter
285 this->blitMask(mask, cr); in blitMaskRegion()
317 void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {} in blitMask() function in SkNullBlitter
470 void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
476 fBlitter->blitMask(mask, r);
603 void SkRgnClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
611 blitter->blitMask(mask, r);
879 void SkRectClipCheckBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
882 fBlitter->blitMask(mask, clip);
H A DSkMaskFilter.cpp55 blitter->blitMask(mask, r); in blitClippedMask()
177 blitter->blitMask(leftMask, r); in draw_nine_clipped()
188 blitter->blitMask(rightMask, r); in draw_nine_clipped()
289 blitter->blitMask(dstM, cr); in filterPath()
H A DSkBlitter_Sprite.cpp51 void SkSpriteBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkSpriteBlitter
55 INHERITED::blitMask(mask, clip); in blitMask()
H A DSkSpriteBlitter.h26 // blitH, blitAntiH, blitV and blitMask should not be called on an SkSpriteBlitter.
30 void blitMask(const SkMask&, const SkIRect& clip) override;
H A DSkAAClip.h102 void blitMask(const SkMask&, const SkIRect& clip) override;
117 SkAutoSMalloc<kSize> fGrayMaskScratch; // used for blitMask
H A DSkVMBlitter.h93 void blitMask(const SkMask& mask, const SkIRect& clip) override;
H A DSkBlitter_ARGB32.cpp793 void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkARGB32_Blitter
817 void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, in blitMask() function in SkARGB32_Opaque_Blitter
1282 void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkARGB32_Shader_Blitter
1285 this->INHERITED::blitMask(mask, clip); in blitMask()
1305 this->INHERITED::blitMask(mask, clip); in blitMask()
H A DSkVMBlitter.cpp687 void SkVMBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() function in SkVMBlitter
689 return SkBlitter::blitMask(mask, clip); in blitMask()
H A DSkAAClip.cpp746 void blitMask(const SkMask&, const SkIRect& clip) override
1903 void SkAAClipBlitter::blitMask(const SkMask& origMask, const SkIRect& clip) {
1907 fBlitter->blitMask(origMask, clip);
1959 fBlitter->blitMask(rowMask, rowMask.fBounds);
H A DSkScan_AntiPath.cpp404 fRealBlitter->blitMask(fMask, fClipRect);
848 AntiFillPath(path, tmp, &aaBlitter, true); // SkAAClipBlitter can blitMask, why forceRLE?
H A DSkScan_Path.cpp346 void blitMask(const SkMask&, const SkIRect& clip) override {
347 SkDEBUGFAIL("blitMask unexpected");
H A DSkScan_AAAPath.cpp146 ~MaskAdditiveBlitter() override { fRealBlitter->blitMask(fMask, fClipRect); }
/third_party/skia/tests/
H A DBlitMaskClip.cpp66 tb.blitMask(mask, clipRect); in DEF_TEST()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DCommandBufferGL.cpp490 GLenum blitMask = 0; in CopyTextureToTextureWithBlit() local
492 blitMask |= GL_COLOR_BUFFER_BIT; in CopyTextureToTextureWithBlit()
495 blitMask |= GL_DEPTH_BUFFER_BIT; in CopyTextureToTextureWithBlit()
498 blitMask |= GL_STENCIL_BUFFER_BIT; in CopyTextureToTextureWithBlit()
547 blitMask, GL_NEAREST); in CopyTextureToTextureWithBlit()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp821 GLenum blitMask = mask; in blit() local
828 blitMask &= ~GL_COLOR_BUFFER_BIT; in blit()
831 if (blitMask == 0) in blit()
864 finalDestArea.x1(), finalDestArea.y1(), blitMask, filter); in blit()

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