Searched refs:blend_32 (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkBlitter_ARGB32.cpp | 20 static inline int blend_32(int src, int dst, int scale) { in blend_32() function 57 blend_32(srcR, dstR, maskR), in blend_lcd16() 58 blend_32(srcG, dstG, maskG), in blend_lcd16() 59 blend_32(srcB, dstB, maskB)); in blend_lcd16() 92 blend_32(srcR, dstR, maskR), in blend_lcd16_opaque() 93 blend_32(srcG, dstG, maskG), in blend_lcd16_opaque() 94 blend_32(srcB, dstB, maskB)); in blend_lcd16_opaque() 1269 // Now upscale them to 0..32, so we can use blend_32. in blend_row_LCD16_opaque() 1276 blend_32(srcR, SkGetPackedR32(d), maskR), in blend_row_LCD16_opaque() 1277 blend_32(src in blend_row_LCD16_opaque() [all...] |
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