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Searched refs:blendColor (Results 1 - 25 of 47) sorted by relevance

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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBlendTests.cpp76 Vec4 blendColor; member
91 , blendColor (blendColor_) in BlendParams()
227 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; in iterate()
233 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor in iterate()
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H A Des2fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w());
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fBlendTests.cpp88 Vec4 blendColor; member
103 , blendColor (blendColor_) in BlendParams()
275 log << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; in iterate()
281 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor in iterate()
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H A Des3fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DStateManager9.cpp329 const gl::ColorF &blendColor = glState.getBlendColor(); in setBlendDepthRasterStates() local
351 setBlendColor(blendState, blendColor); in setBlendDepthRasterStates()
700 void StateManager9::setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor) in setBlendColor() argument
711 gl_d3d9::ConvertColor(blendColor)); in setBlendColor()
717 D3DCOLOR_RGBA(gl::unorm<8>(blendColor.alpha), gl::unorm<8>(blendColor.alpha), in setBlendColor()
718 gl::unorm<8>(blendColor.alpha), gl::unorm<8>(blendColor.alpha))); in setBlendColor()
720 mCurBlendColor = blendColor; in setBlendColor()
H A DStateManager9.h77 void setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor);
/third_party/skia/docs/examples/
H A Dpathops.cpp29 SkColor blendColor = blend(oneColor, twoColor); in REG_FIDDLE() local
33 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in REG_FIDDLE()
/third_party/skia/gm/
H A Dpathopsinverse.cpp32 SkColor blendColor = blend(oneColor, twoColor); variable
36 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor);
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.hpp141 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState);
142 void executeBlendFactorComputeA (const tcu::Vec4& blendColor, const BlendState& blendAState);
H A DrrRenderState.hpp260 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member
296 , blendColor (0.0f) in FragmentOperationState()
H A DrrFragmentOperations.cpp359 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState) in executeBlendFactorComputeRGB() argument
390 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1,2)) break; \ in executeBlendFactorComputeRGB()
391 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) break; \ in executeBlendFactorComputeRGB()
392 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) break; \ in executeBlendFactorComputeRGB()
393 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ in executeBlendFactorComputeRGB()
410 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blendAState) in executeBlendFactorComputeA() argument
441 case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ in executeBlendFactorComputeA()
442 case BLENDFUNC_ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA()
443 case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ in executeBlendFactorComputeA()
444 case BLENDFUNC_ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor in executeBlendFactorComputeA()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp266 ctx.blendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.w()); in setRenderState()
H A DglsInteractionTestUtil.hpp96 tcu::Vec4 blendColor; member
H A DglsInteractionTestUtil.cpp213 state.blendColor = getRandomColor(rnd); in computeRandomRenderState()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelProgram.hpp37 virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples);
H A DPixelRoutine.hpp50 virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples) = 0;
H A DPixelProgram.cpp268 void PixelProgram::blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4], const SampleSet &samples) in blendColor() function in sw::PixelProgram
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp71 mState.blendColor.red = 0; in Context()
72 mState.blendColor.green = 0; in Context()
73 mState.blendColor.blue = 0; in Context()
74 mState.blendColor.alpha = 0; in Context()
445 if(mState.blendColor.red != red || in setBlendColor()
446 mState.blendColor.green != green || in setBlendColor()
447 mState.blendColor.blue != blue || in setBlendColor()
448 mState.blendColor.alpha != alpha) in setBlendColor()
450 mState.blendColor.red = red; in setBlendColor()
451 mState.blendColor in setBlendColor()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DStateManagerGL.h52 gl::ColorF blendColor; member
204 void setBlendColor(const gl::ColorF &blendColor);
H A DStateManagerGL.cpp1223 void StateManagerGL::setBlendColor(const gl::ColorF &blendColor) in setBlendColor() argument
1225 if (mBlendColor != blendColor) in setBlendColor()
1227 mBlendColor = blendColor; in setBlendColor()
1228 mFunctions->blendColor(mBlendColor.red, mBlendColor.green, mBlendColor.blue, in setBlendColor()
2894 get(GL_BLEND_COLOR, &state->blendColor);
2895 if (mBlendColor != state->blendColor)
2897 mBlendColor = state->blendColor;
2918 setBlendColor(state->blendColor);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp1258 const gl::ColorF &blendColor,
1276 blendColors[0] = emulateConstantAlpha ? blendColor.alpha : blendColor.red;
1277 blendColors[1] = emulateConstantAlpha ? blendColor.alpha : blendColor.green;
1278 blendColors[2] = emulateConstantAlpha ? blendColor.alpha : blendColor.blue;
1279 blendColors[3] = blendColor.alpha;
1284 mCurBlendColor = blendColor;
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DCommandBufferGL.cpp1316 const std::array<float, 4> blendColor = ConvertToFloatColor(cmd->color); in ExecuteRenderPass() local
1317 gl.BlendColor(blendColor[0], blendColor[1], blendColor[2], blendColor[3]); in ExecuteRenderPass()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h21 void blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); \
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
H A DsglrContextWrapper.cpp341 m_curCtx->blendColor(red, green, blue, alpha); in glBlendColor()

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