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Searched refs:bindVertexBuffer (Results 1 - 18 of 18) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLOpsRenderPass.cpp137 this->bindVertexBuffer(vertexBuffer.get(), 0); in onBindBuffers()
163 void GrGLOpsRenderPass::bindVertexBuffer(const GrBuffer* vertexBuffer, int baseVertex) { in bindVertexBuffer() function in GrGLOpsRenderPass
185 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDraw()
204 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDrawIndexed()
222 this->bindVertexBuffer(fActiveVertexBuffer.get(), 0); in onDrawInstanced()
256 this->bindVertexBuffer(fActiveVertexBuffer.get(), baseVertex); in onDrawIndexedInstanced()
282 this->bindVertexBuffer(fActiveVertexBuffer.get(), 0); in onDrawIndirect()
H A DGrGLOpsRenderPass.h44 void bindVertexBuffer(const GrBuffer*, int baseVertex);
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_3_1_autogen.h18 void bindVertexBuffer(GLuint bindingindex, BufferID bufferPacked, GLintptr offset, \
H A DVertexArray.h235 void bindVertexBuffer(const Context *context,
H A DVertexArray.cpp388 void VertexArray::bindVertexBuffer(const Context *context, in bindVertexBuffer() function in gl::VertexArray
H A DState.h520 void bindVertexBuffer(const Context *context,
H A DState.cpp1915 void State::bindVertexBuffer(const Context *context, in bindVertexBuffer() function in State
1921 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride); in bindVertexBuffer()
H A DContext.cpp1250 void Context::bindVertexBuffer(GLuint bindingIndex, in bindVertexBuffer() function in gl::__anon19924::Context
1257 mState.bindVertexBuffer(this, bindingIndex, buffer, offset, stride); in bindVertexBuffer()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcRobustnessTests.cpp514 gl.bindVertexBuffer(0 /* bindindex = location */, vertices_buffer.m_id, 0 /* offset */, 16 /* stride */); in iterate()
H A DglcRobustBufferAccessBehaviorTests.cpp1133 gl.bindVertexBuffer(0 /* bindindex = location */, vertices_buffer.m_id, 0 /* offset */, 12 /* stride */); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp720 ASSIGN("glBindVertexBuffer", bindVertexBuffer); in initProcsDesktopGL()
1738 ASSIGN("glBindVertexBuffer", bindVertexBuffer); in initProcsDesktopGL()
2524 ASSIGN("glBindVertexBuffer", bindVertexBuffer); in initProcsGLES()
3508 bindVertexBuffer = &glBindVertexBufferNULL; in initProcsDesktopGLNULL()
4525 bindVertexBuffer = &glBindVertexBufferNULL; in initProcsDesktopGLNULL()
5310 bindVertexBuffer = &glBindVertexBufferNULL; in initProcsGLESNULL()
H A DDispatchTableGL_autogen.h560 PFNGLBINDVERTEXBUFFERPROC bindVertexBuffer = nullptr; member in rx::DispatchTableGL
H A DVertexArrayGL.cpp815 ANGLE_GL_TRY(context, functions->bindVertexBuffer(static_cast<GLuint>(bindingIndex), bufferId, in updateBindingBuffer()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessVertexArraysTests.cpp2234 gl.bindVertexBuffer(0, m_bo_array, 0, static_cast<glw::GLsizei>(sizeof(T) * size * 2)); in PrepareVAO()
2235 gl.bindVertexBuffer(1, m_bo_array, size * sizeof(T), in PrepareVAO()
3295 gl.bindVertexBuffer(0, m_bo_array, 0, sizeof(glw::GLint)); in PrepareVAO()
3801 gl.bindVertexBuffer(2, m_bo[2], 8, 0); in PrepareVAO()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp1459 gl.bindVertexBuffer(0, /* bindingindex */ in setUpFunctionalTestObjects()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_1_autogen.cpp132 context->bindVertexBuffer(bindingindex, bufferPacked, offset, stride); in GL_BindVertexBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_replay_autogen.cpp162 context->bindVertexBuffer( in ReplayCall()
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp4330 context->bindVertexBuffer(bindingindex, bufferPacked, offset, stride); in GL_BindVertexBuffer()

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