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/third_party/skia/gm/
H A Drectangletexture.cpp98 auto bet = dContext->createBackendTexture(content.width(), content.height(), format, in createRectangleTextureImg() local
100 if (!bet.isValid()) { in createRectangleTextureImg()
103 if (!dContext->updateBackendTexture(bet, content.pixmap(), origin, nullptr, nullptr)) { in createRectangleTextureImg()
104 dContext->deleteBackendTexture(bet); in createRectangleTextureImg()
106 return SkImage::MakeFromAdoptedTexture(dContext, bet, origin, kRGBA_8888_SkColorType); in createRectangleTextureImg()

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