Searched refs:belong_to_loop1 (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
H A D | register_pressure.cpp | 456 auto belong_to_loop1 = [&moved_inst, &copied_inst, &loop](Instruction* insn) { in SimulateFission() local 469 belong_to_loop1); in SimulateFission() 493 belong_to_loop1); in SimulateFission() 499 l2_sim_result->live_in_.end(), belong_to_loop1); in SimulateFission() 523 live_inout->live_out_.end(), belong_to_loop1); in SimulateFission() 539 bool does_belong_to_loop1 = belong_to_loop1(&insn); in SimulateFission()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
H A D | register_pressure.cpp | 456 auto belong_to_loop1 = [&moved_inst, &copied_inst, &loop](Instruction* insn) { in SimulateFission() local 469 belong_to_loop1); in SimulateFission() 493 belong_to_loop1); in SimulateFission() 499 l2_sim_result->live_in_.end(), belong_to_loop1); in SimulateFission() 523 live_inout->live_out_.end(), belong_to_loop1); in SimulateFission() 539 bool does_belong_to_loop1 = belong_to_loop1(&insn); in SimulateFission()
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/third_party/spirv-tools/source/opt/ |
H A D | register_pressure.cpp | 455 auto belong_to_loop1 = [&moved_inst, &copied_inst, &loop](Instruction* insn) { in SimulateFission() local 468 belong_to_loop1); in SimulateFission() 492 belong_to_loop1); in SimulateFission() 498 l2_sim_result->live_in_.end(), belong_to_loop1); in SimulateFission() 522 live_inout->live_out_.end(), belong_to_loop1); in SimulateFission() 538 bool does_belong_to_loop1 = belong_to_loop1(&insn); in SimulateFission()
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