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Searched refs:base_hash (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_draw.cpp1089 uint32_t base_hash = shaders[PIPE_SHADER_VERTEX]->hash ^ shaders[PIPE_SHADER_FRAGMENT]->hash; in hash_gfx_program() local
1091 return base_hash; in hash_gfx_program()
1093 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash; in hash_gfx_program()
1097 return base_hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash; in hash_gfx_program()
1099 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash; in hash_gfx_program()
1101 return base_hash ^ shaders[PIPE_SHADER_TESS_CTRL]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash; in hash_gfx_program()
1104 return base_hash ^ shaders[PIPE_SHADER_GEOMETRY]->hash ^ shaders[PIPE_SHADER_TESS_CTRL]->hash ^ shaders[PIPE_SHADER_TESS_EVAL]->hash; in hash_gfx_program()
/third_party/mesa3d/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c777 unsigned base_hash; in radeon_bo_slab_alloc() local
798 base_hash = __sync_fetch_and_add(&ws->next_bo_hash, slab->base.num_entries); in radeon_bo_slab_alloc()
810 bo->hash = base_hash + i; in radeon_bo_slab_alloc()

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