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Help
Searched
refs:backBuffer
(Results
1 - 5
of
5
) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Main/
H
A
D
FrameBufferDD.cpp
39
backBuffer
= 0;
in FrameBufferDD()
66
if(
backBuffer
)
in createSurfaces()
68
backBuffer
->Release();
in createSurfaces()
69
backBuffer
= 0;
in createSurfaces()
91
frontBuffer->GetAttachedSurface(&surfaceCapabilties, &
backBuffer
);
in createSurfaces()
92
backBuffer
->AddRef();
in createSurfaces()
126
directDraw->CreateSurface(&ddsd, &
backBuffer
, 0);
in createSurfaces()
138
if(!frontBuffer || !
backBuffer
)
in readySurfaces()
143
if(frontBuffer &&
backBuffer
)
in readySurfaces()
145
if(frontBuffer->IsLost() ||
backBuffer
in readySurfaces()
[all...]
H
A
D
FrameBufferDD.hpp
65
IDirectDrawSurface *
backBuffer
;
member in sw::FrameBufferDD
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H
A
D
Surface.cpp
66
ASSERT(!
backBuffer
&& !depthStencil);
in initialize()
72
backBuffer
= libGLESv2->createBackBufferFromClientBuffer(
in initialize()
77
backBuffer
= libGLESv2->createBackBuffer(width, height, config->mRenderTargetFormat, config->mSamples);
in initialize()
81
if(!
backBuffer
)
in initialize()
120
if(
backBuffer
)
in deleteResources()
122
backBuffer
->release();
in deleteResources()
123
backBuffer
= nullptr;
in deleteResources()
129
if(
backBuffer
)
in getRenderTarget()
131
backBuffer
->addRef();
in getRenderTarget()
134
return
backBuffer
;
in getRenderTarget()
[all...]
H
A
D
Surface.hpp
83
Image *
backBuffer
= nullptr;
member in egl::Surface
/third_party/backends/backend/
H
A
D
epsonds.c
3358
SANE_Byte*
backBuffer
= s->backJpegBuf + s->backJpegBufLen;
in acquire_jpeg_data()
local
3359
memcpy(
backBuffer
, s->buf, read);
in acquire_jpeg_data()
Completed in 6 milliseconds