Home
last modified time | relevance | path

Searched refs:available_rf (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c793 int available_rf = 0 ; in v3d_ra_favor_accum() local
796 available_rf++; in v3d_ra_favor_accum()
797 if (available_rf >= available_rf_threshold) in v3d_ra_favor_accum()
800 if (available_rf < available_rf_threshold) in v3d_ra_favor_accum()

Completed in 3 milliseconds