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Searched refs:available_memory (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_residency.cpp187 int64_t available_memory = (int64_t)mem_info.budget - (int64_t)mem_info.usage; in d3d12_process_batch_residency() local
196 if ((available_memory || !anything_to_wait_for) && batch_count < residency_batch_size) { in d3d12_process_batch_residency()
200 (int64_t)(batch_memory_size + bo->estimated_size) > available_memory) in d3d12_process_batch_residency()
/third_party/node/test/common/
H A Dreport.js242 'available_memory', 'pageFaults', 'fsActivity'];
253 assert(typeof usage.available_memory, 'string');
/third_party/node/src/
H A Dnode_report.cc655 uint64_t available_memory = constrained_memory - rss; in PrintResourceUsage() local
656 writer->json_keyvalue("available_memory", available_memory); in PrintResourceUsage()
658 writer->json_keyvalue("available_memory", free_memory); in PrintResourceUsage()

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