Searched refs:audio_depth (Results 1 - 4 of 4) sorted by relevance
/third_party/ffmpeg/libavdevice/ |
H A D | decklink_common_c.h | 52 int audio_depth; member
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H A D | decklink_common.h | 156 int audio_depth; member
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H A D | decklink_dec_c.c | 99 { "audio_depth", "audio bitdepth (16 or 32)", OFFSET(audio_depth), AV_OPT_TYPE_INT, { .i64 = 16}, 16, 32, DEC },
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H A D | decklink_dec.cpp | 1063 pkt.size = audioFrame->GetSampleFrameCount() * ctx->audio_st->codecpar->ch_layout.nb_channels * (ctx->audio_depth / 8); in VideoInputFrameArrived() 1191 ctx->audio_depth = cctx->audio_depth; in ff_decklink_read_header() 1208 switch (cctx->audio_depth) { in ff_decklink_read_header() 1297 st->codecpar->codec_id = cctx->audio_depth == 32 ? AV_CODEC_ID_PCM_S32LE : AV_CODEC_ID_PCM_S16LE; in ff_decklink_read_header() 1396 result = ctx->dli->EnableAudioInput(bmdAudioSampleRate48kHz, cctx->audio_depth == 32 ? bmdAudioSampleType32bitInteger : bmdAudioSampleType16bitInteger, ctx->audio_st->codecpar->ch_layout.nb_channels); in ff_decklink_read_header()
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