Searched refs:audio_chunks (Results 1 - 2 of 2) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
H A D | vmdaudio.c | 142 int block_type, silent_chunks, audio_chunks; in vmdaudio_decode_frame() local 180 audio_chunks = buf_size / s->chunk_size; in vmdaudio_decode_frame() 183 buf_size = audio_chunks * s->chunk_size; in vmdaudio_decode_frame() 185 if (silent_chunks + audio_chunks >= INT_MAX / avctx->block_align) in vmdaudio_decode_frame() 189 frame->nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) / in vmdaudio_decode_frame() 211 if (audio_chunks > 0) { in vmdaudio_decode_frame()
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/third_party/ffmpeg/libavformat/ |
H A D | smoothstreamingenc.c | 208 int ret, i, video_chunks = 0, audio_chunks = 0, video_streams = 0, audio_streams = 0; in write_manifest() local 229 audio_chunks = os->nb_fragments; in write_manifest() 235 video_chunks = audio_chunks = 0; in write_manifest() 239 audio_chunks = FFMIN(audio_chunks, c->window_size); in write_manifest() 261 avio_printf(out, "<StreamIndex Type=\"audio\" QualityLevels=\"%d\" Chunks=\"%d\" Url=\"QualityLevels({bitrate})/Fragments(audio={start time})\">\n", audio_streams, audio_chunks); in write_manifest()
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