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/third_party/skia/src/gpu/tessellate/
H A DStrokeTessellator.h93 float approxScale = matrixMinScale; in GetLocalStrokeWidth() local
97 approxScale = std::max(matrixMinScale, matrixMaxScale * .25f); in GetLocalStrokeWidth()
98 localStrokeWidth = 1/approxScale; in GetLocalStrokeWidth()

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