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Searched refs:alwaysAntialias (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext_v1.h603 bool alwaysAntialias() const { in alwaysAntialias() function in skgpu::v1::final
608 return GrAA(paint.isAntiAlias() || this->alwaysAntialias()); in chooseAA()
H A DDevice.cpp58 return sdc->numSamples() > 1 || sdc->alwaysAntialias(); in force_aa_clip()
264 GrAA aa = GrAA(fSurfaceDrawContext->alwaysAntialias()); in onClipRegion()
302 SkASSERT(!fSurfaceDrawContext->alwaysAntialias()); in onClipIsAA()
1060 GrAA aa = GrAA(fSurfaceDrawContext->alwaysAntialias()); in android_utils_clipWithStencil()
H A DSurfaceDrawContext.cpp659 if ((this->alwaysAntialias() || this->caps()->reducedShaderMode()) && aa == GrAA::kYes) { in drawTexture()
794 if ((fContext->priv().caps()->reducedShaderMode() || this->alwaysAntialias()) && in fillRectToRect()

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