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Help
Searched
refs:already_spilled
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/freedreno/ir3/
H
A
D
ir3_spill.c
68
bool
already_spilled
;
member
384
interval->
already_spilled
= false;
in ra_spill_interval_init()
594
interval->
already_spilled
= true;
in insert_src()
791
if (!interval->
already_spilled
)
in limit()
810
if (!interval->
already_spilled
)
in limit()
/third_party/node/deps/v8/src/compiler/backend/
H
A
D
mid-tier-register-allocator.cc
2208
bool
already_spilled
= false;
in ChooseRegisterToSpill()
local
2223
(!
already_spilled
&& vreg_data.HasSpillOperand()) ||
in ChooseRegisterToSpill()
2228
already_spilled
= vreg_data.HasSpillOperand();
in ChooseRegisterToSpill()
H
A
D
register-allocator.cc
1779
bool
already_spilled
= false;
in MeetConstraintsBefore()
local
1787
already_spilled
= it != spilled_consts->end();
in MeetConstraintsBefore()
1791
DCHECK(!
already_spilled
);
in MeetConstraintsBefore()
1799
if (!
already_spilled
) {
in MeetConstraintsBefore()
Completed in 18 milliseconds