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/third_party/skia/src/gpu/d3d/
H A DGrD3DAMDMemoryAllocator.cpp31 D3D12MA::ALLOCATION_DESC allocationDesc = {}; in createResource() local
32 allocationDesc.HeapType = heapType; in createResource()
35 // allocationDesc.Flags = ? in createResource()
39 HRESULT hr = fAllocator->CreateResource(&allocationDesc, resourceDesc, in createResource()

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