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/third_party/node/deps/v8/src/compiler/backend/
H A Dmid-tier-register-allocator.cc3318 ZonePriorityQueue<SpillSlot*, OrderByLastUse> allocated_slots_; member in v8::internal::compiler::final
3353 allocated_slots_(data->allocation_zone()), in MidTierSpillSlotAllocator()
3360 while (!allocated_slots_.empty() && in AdvanceTo()
3361 instr_index > allocated_slots_.top()->last_use()) { in AdvanceTo()
3362 free_slots_.push_front(allocated_slots_.top()); in AdvanceTo()
3363 allocated_slots_.pop(); in AdvanceTo()
3403 allocated_slots_.push(slot); in Allocate()

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