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Searched refs:allocate_system_value_inputs (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_shader.c1098 ctx->shader->input[i].gpr = ctx->face_gpr; /* already allocated by allocate_system_value_inputs */ in tgsi_declaration()
1212 break; /* Already handled from allocate_system_value_inputs */ in tgsi_declaration()
1293 static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_offset) in allocate_system_value_inputs() function
1430 return allocate_system_value_inputs(ctx, 0); in evergreen_gpr_count()
3589 ctx.file_offset[TGSI_FILE_INPUT] = allocate_system_value_inputs(&ctx, ctx.file_offset[TGSI_FILE_INPUT]); in r600_shader_from_tgsi()
7071 /* Interpolators have been marked for use already by allocate_system_value_inputs */ in tgsi_interp_egcm()

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